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Drill-through Server detail

Wastelands Trust No One

Online NA 66.51.99.59:28055 checked 12m ago

Drill-through
FilterServeris Wastelands Trust No One
Attributes
biweekly wipes oxide
Last refreshed
Players now 1/ 50
7-day average 0 peak 2
Rank #6,192 top 28% · #1000 in NA
Last wipe 24d ago biweekly schedule
Next wipe 3d 20h Sat 31 Oct, 22:56 UTC
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 28% of all ranked servers, top 53% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 22:56 UTC, in 3d 20h. Its biweekly schedule tag · low confidence

usual gap0.8 daysbetween real wipes
wipe-day peak3players, last three wipes

Coming wipes

InWhen, UTCKind
3d 20hSat 31 Oct, 22:56 UTCits own
8d 17hThu 5 Nov, 19:00 UTCFW force wipe
17d 20hSat 14 Nov, 22:56 UTCits own
31d 20hSat 28 Nov, 22:56 UTCits own
36d 17hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sat 3 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 22:56 UTC24d ago 2 – running 1
Sat 3 Oct, 02:33 UTC24d ago 4 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustopia.gg - US Medium NA · groups of 12+ · biweekly · 114 on average 59 / 200
Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 89 on average 40 / 200
Rustoria.co - US Medium Premium NA · groups of 12+ · biweekly · 51 on average 48 / 200
Gringers Solo Only | Noob Friendly Oct 22 NA · groups of 8+ · biweekly · 38 on average 45 / 100
Rustafied.com - US Medium - Large NA · groups of 16+ · biweekly · 36 on average 7 / 100
Reddit.com/r/PlayRust - US Biweekly NA · groups of 12+ · biweekly · 35 on average 12 / 200

Quick answers

from the figures on this page

Wipe data

When does Wastelands Trust No One wipe?

Its tag guides the prediction, since Wastelands Trust No One has too few wipes on record to confirm the schedule. Saturday 31 October at 22:56 UTC is the date the next wipe falls on. The current world dates from 24 days 3 hours. A wipe every two weeks is stated in its tags.

On Wastelands Trust No One, what happens on wipe day?

Across recent wipes the busiest point averaged 3 players. 2 hours after the latest wipe the crowd peaked.

Server

In which region does Wastelands Trust No One sit?

In North America, according to its NA tag, sits Wastelands Trust No One. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 66.51.99.59:28055.

Which Rust version is Wastelands Trust No One on?

Rust network protocol 2635 and build 168909 on Linux is the setup for Wastelands Trust No One. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Wastelands Trust No One, and is it online now?

As of the latest refresh, Wastelands Trust No One is online. The uptime it reports puts the last restart at about 3 days 7 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. It entered Rust Server Analytics records on 18 September 2026.

What performance does Wastelands Trust No One show?

Server fps averaged 16 over the last 48 hours, with a floor of 5. Buildings, deployables and all other world objects brought the entity total to 48,965. At its highest, memory use was 2,785 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

Which meanings do the tags on Wastelands Trust No One carry?

The game's server browser reads the tags Wastelands Trust No One publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts12 (Group limit): Team size is capped at 12; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): The Oxide (uMod) plugin framework is installed; NA (North America): North America is the region it appears under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Wastelands Trust No One?

The following Rust Server Analytics lists count Wastelands Trust No One among their servers: Community Rust servers, live and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population

Where does Wastelands Trust No One sit among Rust servers?

For player hours over the last seven days, Wastelands Trust No One places #6,192 globally and #1,000 in North America, in the top 28% of all ranked servers.

At what level does Wastelands Trust No One run its population?

Wastelands Trust No One holds 1 players of its 50 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 2. Across the last 48 hours, 20:00 UTC shows the highest average: 1 players.

Map and rules

How is Wastelands Trust No One configured, and what rules apply?

The name of Wastelands Trust No One does not state a gather rate. A maximum of 12 players per group applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map for Wastelands Trust No One?

The game generates a procedural map of size 3,000 with seed 1 for Wastelands Trust No One. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join Wastelands Trust No One?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.99.59:28055.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts12,^o

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players 50 slots in total.
ts12
Group limit Team size is capped at 12.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.

Region

NA
North America North America is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.