[US]HighMiles|2x|ZOMBIES|PVP ZONES
Online NA 66.51.99.4:30111 checked 2h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 17 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 20:17 UTC4d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy | NA · groups of 24+ · 2x · monthly · 6 on average | 7 / 65 |
| The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|Zombies | NA · groups of 8+ · 2x · monthly · 5 on average | 5 / 25 |
| ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E | NA · groups of 8+ · 2x · monthly · 4 on average | 1 / 50 |
| Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x | NA · groups of 16+ · 2x · monthly · 4 on average | 0 / 100 |
| Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe | NA · groups of 8+ · 2x · monthly · 2 on average | 4 / 100 |
| "SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS| | NA · groups of 10+ · 2x · monthly · 2 on average | 2 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for [US]HighMiles|2x|ZOMBIES|PVP ZONES: what is it?
Once a month [US]HighMiles|2x|ZOMBIES|PVP ZONES wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 4 days 23 hours ago the current world was made. A monthly wipe schedule is published in its tags.
On [US]HighMiles|2x|ZOMBIES|PVP ZONES, what happens on wipe day?
Recent wipes averaged a busiest count of 4 players. 17 hours after the latest wipe the crowd peaked.
Server
Which location hosts [US]HighMiles|2x|ZOMBIES|PVP ZONES?
The NA tag on [US]HighMiles|2x|ZOMBIES|PVP ZONES lists it in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 66.51.99.4:30111.
Which Rust version is [US]HighMiles|2x|ZOMBIES|PVP ZONES on?
Rust network protocol 2635 and build 168909 on Linux is the setup for [US]HighMiles|2x|ZOMBIES|PVP ZONES. Your game must match the protocol to join, and Steam applies that update.
How reliable is [US]HighMiles|2x|ZOMBIES|PVP ZONES, and is it online now?
As of the latest refresh, [US]HighMiles|2x|ZOMBIES|PVP ZONES is online. Its reported uptime indicates a restart roughly 9 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 3 October 2026.
Is performance on [US]HighMiles|2x|ZOMBIES|PVP ZONES stable?
Over 48 hours the average held at 30 server fps, and the minimum was 29. At its highest the entity count was 65,613, including buildings, deployables and all else. At its highest, memory use was 4,719 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
What do [US]HighMiles|2x|ZOMBIES|PVP ZONES's tags stand for?
gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): Its browser listing sits in North America are the tags [US]HighMiles|2x|ZOMBIES|PVP ZONES publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does [US]HighMiles|2x|ZOMBIES|PVP ZONES appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include [US]HighMiles|2x|ZOMBIES|PVP ZONES: Rust servers with a 2x gather rate, Modded Rust servers: live data, PvE Rust servers by live population, Rust servers with zombies in the name and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.
Player numbers
Where does [US]HighMiles|2x|ZOMBIES|PVP ZONES sit among Rust servers?
For player hours over the last seven days, [US]HighMiles|2x|ZOMBIES|PVP ZONES places #3,890 globally and #645 in North America, in the top 18% of all ranked servers.
How many players does [US]HighMiles|2x|ZOMBIES|PVP ZONES carry?
Population at the current refresh: 0 players on [US]HighMiles|2x|ZOMBIES|PVP ZONES, against 100 slots. Averaging 1 players across seven days, the server reached a peak of 4. The 48-hour peak window is 00:00 UTC, at an average of 2 players.
Settings
What are the settings on [US]HighMiles|2x|ZOMBIES|PVP ZONES, and its rules?
[US]HighMiles|2x|ZOMBIES|PVP ZONES names a 2x gather rate. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
The map on [US]HighMiles|2x|ZOMBIES|PVP ZONES: which one is it?
[US]HighMiles|2x|ZOMBIES|PVP ZONES uses a procedural map of size 3,500 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Custom Map.
Connection
What is the way onto [US]HighMiles|2x|ZOMBIES|PVP ZONES?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.99.4:30111. https://highs-pve-server.paynow.store/ is its website.