Rust Server Analytics 89,289 players11,829 servers
All servers
Drill-through Server detail

[US]HighMiles|2x|ZOMBIES|PVP ZONES

Online NA 66.51.99.4:30111 checked 2h ago

Drill-through
FilterServeris [US]HighMiles|2x|ZOMBIES|PVP ZONES
Attributes
2x monthly wipes moddedoxidepve
Last refreshed
Players now 0/ 100
7-day average 1 peak 4
Rank #3,890 top 18% · #645 in NA
Last wipe 4d ago monthly schedule
Next wipe 7d 23h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5220:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 18% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

InWhen, UTCKind
7d 23hThu 5 Nov, 19:00 UTCFW force wipe
35d 23hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 20:17 UTC4d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy NA · groups of 24+ · 2x · monthly · 6 on average 7 / 65
The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|Zombies NA · groups of 8+ · 2x · monthly · 5 on average 5 / 25
ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E NA · groups of 8+ · 2x · monthly · 4 on average 1 / 50
Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x NA · groups of 16+ · 2x · monthly · 4 on average 0 / 100
Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe NA · groups of 8+ · 2x · monthly · 2 on average 4 / 100
"SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS| NA · groups of 10+ · 2x · monthly · 2 on average 2 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for [US]HighMiles|2x|ZOMBIES|PVP ZONES: what is it?

Once a month [US]HighMiles|2x|ZOMBIES|PVP ZONES wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 4 days 23 hours ago the current world was made. A monthly wipe schedule is published in its tags.

On [US]HighMiles|2x|ZOMBIES|PVP ZONES, what happens on wipe day?

Recent wipes averaged a busiest count of 4 players. 17 hours after the latest wipe the crowd peaked.

Server

Which location hosts [US]HighMiles|2x|ZOMBIES|PVP ZONES?

The NA tag on [US]HighMiles|2x|ZOMBIES|PVP ZONES lists it in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 66.51.99.4:30111.

Which Rust version is [US]HighMiles|2x|ZOMBIES|PVP ZONES on?

Rust network protocol 2635 and build 168909 on Linux is the setup for [US]HighMiles|2x|ZOMBIES|PVP ZONES. Your game must match the protocol to join, and Steam applies that update.

How reliable is [US]HighMiles|2x|ZOMBIES|PVP ZONES, and is it online now?

As of the latest refresh, [US]HighMiles|2x|ZOMBIES|PVP ZONES is online. Its reported uptime indicates a restart roughly 9 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 3 October 2026.

Is performance on [US]HighMiles|2x|ZOMBIES|PVP ZONES stable?

Over 48 hours the average held at 30 server fps, and the minimum was 29. At its highest the entity count was 65,613, including buildings, deployables and all else. At its highest, memory use was 4,719 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

What do [US]HighMiles|2x|ZOMBIES|PVP ZONES's tags stand for?

gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): Its browser listing sits in North America are the tags [US]HighMiles|2x|ZOMBIES|PVP ZONES publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does [US]HighMiles|2x|ZOMBIES|PVP ZONES appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include [US]HighMiles|2x|ZOMBIES|PVP ZONES: Rust servers with a 2x gather rate, Modded Rust servers: live data, PvE Rust servers by live population, Rust servers with zombies in the name and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.

Player numbers

Where does [US]HighMiles|2x|ZOMBIES|PVP ZONES sit among Rust servers?

For player hours over the last seven days, [US]HighMiles|2x|ZOMBIES|PVP ZONES places #3,890 globally and #645 in North America, in the top 18% of all ranked servers.

How many players does [US]HighMiles|2x|ZOMBIES|PVP ZONES carry?

Population at the current refresh: 0 players on [US]HighMiles|2x|ZOMBIES|PVP ZONES, against 100 slots. Averaging 1 players across seven days, the server reached a peak of 4. The 48-hour peak window is 00:00 UTC, at an average of 2 players.

Settings

What are the settings on [US]HighMiles|2x|ZOMBIES|PVP ZONES, and its rules?

[US]HighMiles|2x|ZOMBIES|PVP ZONES names a 2x gather rate. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

The map on [US]HighMiles|2x|ZOMBIES|PVP ZONES: which one is it?

[US]HighMiles|2x|ZOMBIES|PVP ZONES uses a procedural map of size 3,500 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Custom Map.

Connection

What is the way onto [US]HighMiles|2x|ZOMBIES|PVP ZONES?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.99.4:30111. https://highs-pve-server.paynow.store/ is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp100
Max players Capacity of 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Region

NA
North America Its browser listing sits in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.