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Drill-through Server detail

Good Times Custom Maps Test Server

Offline NA 66.51.99.26:28020 checked 19d ago

Drill-through
FilterServeris Good Times Custom Maps Test Server
Attributes
monthly wipes vanillamoddedoxide
Last refreshed
Players now 2/ 50
7-day average 0 peak –
Rank #13,592 top 62% · #1448 in NA
Last wipe 19d ago monthly schedule
Next wipe 7d 11h Thu 5 Nov, 19:00 UTC FW
Capacity 4% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep2 Oct6 Oct9 Oct13 Oct17 Oct

Top 62% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

usual gap4.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes

Coming wipes

InWhen, UTCKind
7d 11hThu 5 Nov, 19:00 UTCFW force wipe
35d 11hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sat 10 OctTue 6 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 05:53 UTC19d ago 2 – running 0
Tue 6 Oct, 00:27 UTC23d ago 2 – 4.2 days 0
Thu 1 Oct, 02:42 UTC28d ago 1 – 4.9 days 0
Tue 29 Sep, 06:38 UTC30d ago 2 – 1.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! NA · groups of 16+ · monthly · 1 on average 0 / 200
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 91 on average 67 / 999
Intoxicated US Sandbox - Creative | Build | Noclip NA · groups of 8+ · 12 on average 12 / 150
Together We Rust | Build Server NA · groups of 8+ · 2 on average 2 / 125

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Good Times Custom Maps Test Server: what is it?

With the force wipe, once a month, Good Times Custom Maps Test Server wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 19 days 1 hours. A monthly wipe schedule is published in its tags.

On Good Times Custom Maps Test Server, what happens on wipe day?

Recent wipes averaged a busiest count of 2 players. Peak population for the latest wipe came 1 hours after it began.

Server details

Which location hosts Good Times Custom Maps Test Server?

In North America, according to its NA tag, sits Good Times Custom Maps Test Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 66.51.99.26:28020.

What Rust build does Good Times Custom Maps Test Server run?

The platform is Linux, with Rust network protocol 2634 and build 167398 running on Good Times Custom Maps Test Server. Joining requires the same protocol on your game; Steam handles the update.

Is Good Times Custom Maps Test Server up, and how steady is its uptime?

The current status is offline for Good Times Custom Maps Test Server, with the last sighting 19 days 1 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 28 September 2026.

Lists and tags

What do Good Times Custom Maps Test Server's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167398 (Build): Build number 167398; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^k (Build server): Design and test base builds; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): North America is the region it appears under in the browser are the tags Good Times Custom Maps Test Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Good Times Custom Maps Test Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Good Times Custom Maps Test Server among their servers: Modded Rust servers: live data, Rust build and creative servers and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

What position does Good Times Custom Maps Test Server hold in the server rankings?

Ranked on seven-day player hours, Good Times Custom Maps Test Server is #13,592 overall and #1,448 in North America, within the top 62% of ranked servers.

At what level does Good Times Custom Maps Test Server run its population?

The last sighting of Good Times Custom Maps Test Server was 19 days 1 hours ago; it is offline at this refresh.

Settings

How is Good Times Custom Maps Test Server configured, and what rules apply?

The name of Good Times Custom Maps Test Server does not state a gather rate. The game's default 8-player group limit is in force. It runs build & creative, sandbox building, no gathering. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Its self-description is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. Anti-cheat status: VAC on.

What is the map for Good Times Custom Maps Test Server?

The game generates a procedural map of size 4,300 with seed 1337 for Good Times Custom Maps Test Server. Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called Custom Map.

Connection

How do you connect to Good Times Custom Maps Test Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.99.26:28020. Find it online at https://gt-cm.net/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,^k,NA,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167398
Build Build number 167398.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Gameplay

^k
Build server Design and test base builds.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Region

NA
North America North America is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.