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Drill-through Server detail

[US] ABP - Chill PVE

Online NA 66.51.99.22:28000 checked 11m ago

Drill-through
FilterServeris [US] ABP - Chill PVE
Attributes
monthly wipes moddedcarbonpvepremium
Last refreshed
Players now 0/ 75
7-day average 0 peak 2
Rank #5,606 top 25% · #935 in NA
Last wipe 12d ago monthly schedule
Next wipe 7d 3h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75116:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

usual gap2.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held33%else halves by day 4

Coming wipes

InWhen, UTCKind
7d 3hThu 5 Nov, 19:00 UTCFW force wipe
35d 3hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sat 17 OctTue 6 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 04:22 UTC12d ago 1 – running 1
Tue 6 Oct, 17:52 UTC22d ago 1 halved by day 5 10.4 days 0
Tue 6 Oct, 11:51 UTC23d ago 1 – 0.3 days 0
Thu 1 Oct, 21:33 UTC FW27d ago 3 halved by day 3 4.6 days 0
Tue 29 Sep, 04:38 UTC30d ago 2 held half 2.7 days 0
Mon 28 Sep, 04:18 UTC31d ago 2 – 1 days 0
Sun 27 Sep, 02:16 UTC32d ago 2 – 1.1 days 0
Fri 25 Sep, 04:44 UTC34d ago 2 – 1.9 days 0
Fri 18 Sep, 16:07 UTC40d ago 2 held half 6.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 49 on average 34 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 38 on average 22 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 35 on average 69 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 8 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average 15 / 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! NA · groups of 8+ · monthly · 12 on average 7 / 420

Quick answers

from the figures on this page

Wipe cycle

On what cycle does [US] ABP - Chill PVE wipe?

With the force wipe, once a month, [US] ABP - Chill PVE wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 12 days 10 hours ago. A monthly wipe schedule is published in its tags.

On [US] ABP - Chill PVE, what happens on wipe day?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 0 hours in. Recent wipes held the crowd above half that peak until the next wipe in 33% of cases. By day 4 it had fallen below half where the hold failed.

Server

What is the hosting location of [US] ABP - Chill PVE?

In North America, according to its NA tag, sits [US] ABP - Chill PVE. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 66.51.99.22:28000.

Which Rust version is [US] ABP - Chill PVE on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on [US] ABP - Chill PVE. The protocol has to match before you can join; Steam updates it automatically.

What uptime does [US] ABP - Chill PVE show, and is it up?

As of the latest refresh, [US] ABP - Chill PVE is online. The uptime it reports puts the last restart at about 6 days 8 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on [US] ABP - Chill PVE stable?

Server fps averaged 6 over the last 48 hours, with a floor of 5. Entity count reached 155,312, covering buildings, deployables and the rest of the world. At its highest, memory use was 7,202 MB. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on [US] ABP - Chill PVE be read?

The game's server browser reads the tags [US] ABP - Chill PVE publishes: gmrust (Game mode): Survival in the standard Rust format; mp75 (Max players): 75 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): No fighting between players, with the world as the threat; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins; ^q (Premium): Entry is limited to players with Rust's premium status; NA (North America): Its browser listing sits in North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature [US] ABP - Chill PVE?

These Rust Server Analytics lists include [US] ABP - Chill PVE: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, how does [US] ABP - Chill PVE compare?

For player hours over the last seven days, [US] ABP - Chill PVE places #5,606 globally and #935 in North America, in the top 25% of all ranked servers.

How many players does [US] ABP - Chill PVE carry?

Of 75 slots, 0 are filled on [US] ABP - Chill PVE at this refresh. The seven-day mean is 0 players, against a peak of 2. Averaged over 48 hours, activity is highest at 13:00 UTC with 1 players.

Map and rules

What settings and rules does [US] ABP - Chill PVE use?

No gather rate is given in the name of [US] ABP - Chill PVE. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. Entry is limited to players with Rust's premium status. The server runs with VAC, Valve's anti-cheat, enabled.

The map on [US] ABP - Chill PVE: which one is it?

[US] ABP - Chill PVE uses a procedural map of size 4,250 with seed 9423454, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

What is the way onto [US] ABP - Chill PVE?

In the Rust console (F1), enter client.connect 66.51.99.22:28000. Launch Rust on this page also works, opening Rust through Steam and connecting you. Entry is limited to players with Rust's premium status. Find it online at https://discord.com/invite/xXM4QdJv.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^z,^y,^p,^m,NA,gmrust,cs168909,^q,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp75
Max players 75 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon It runs Carbon for plugins.
^q
Premium Entry is limited to players with Rust's premium status.

Region

NA
North America Its browser listing sits in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.