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Drill-through Server detail

[US] ZULU // PVE-PVP

Online NA 66.51.99.155:28020 checked 7m ago

Drill-through
FilterServeris [US] ZULU // PVE-PVP
Attributes
quad monthly wipes moddedoxidepve
Last refreshed
Players now 0/ 100
7-day average 0 peak 3
Rank #4,653 top 21% · #796 in NA
Last wipe 7d ago monthly schedule
Next wipe 6d 22h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 21% of all ranked servers, top 43% in NA, and #297 of the quad servers (top 36%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

usual gap5 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 3

Coming wipes

InWhen, UTCKind
6d 22hThu 5 Nov, 19:00 UTCFW force wipe
34d 22hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 22 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 04:01 UTC7d ago 2 – running 0
Sat 17 Oct, 04:01 UTC12d ago 4 halved by day 3 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Reforged Hybrid | PvE/PvP Zones | Zombies | Events NA · quad · monthly · 20 on average 27 / 140
BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab NA · quad · monthly · 4 on average 1 / 50
Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla. NA · quad · monthly · 2 on average 3 / 50
Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| NA · quad · 4x · monthly · 1 on average 1 / 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 49 on average 45 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 37 on average 37 / 200

Quick answers

from the figures on this page

Wipe cycle

When does [US] ZULU // PVE-PVP wipe?

With the force wipe, once a month, [US] ZULU // PVE-PVP wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 7 days 16 hours ago the current world was made. The tags carry a monthly wipe schedule.

Wipe day on [US] ZULU // PVE-PVP: what should you expect?

Across recent wipes the busiest point averaged 3 players. 12 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. In the other cases the crowd dropped below half by day 3.

Server

What is the hosting location of [US] ZULU // PVE-PVP?

Its NA tag puts [US] ZULU // PVE-PVP in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 66.51.99.155:28020 is its address.

Which Rust version is [US] ZULU // PVE-PVP on?

On Linux, [US] ZULU // PVE-PVP runs Rust network protocol 2635 and build 167781. Joining requires the same protocol on your game; Steam handles the update.

What uptime does [US] ZULU // PVE-PVP show, and is it up?

As of the latest refresh, [US] ZULU // PVE-PVP is online. Its reported uptime indicates a restart roughly 15 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 5 October 2026.

Is performance on [US] ZULU // PVE-PVP stable?

Server fps averaged 10 over the last 48 hours, with a floor of 5. At its highest the entity count was 165,454, including buildings, deployables and all else. Peak memory was 4,145 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on [US] ZULU // PVE-PVP be read?

gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts4 (Group limit): The cap is 4 players per team; v2635 (Protocol): To join, your game version must match protocol 2635; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): Its browser listing sits in North America are the tags [US] ZULU // PVE-PVP publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does [US] ZULU // PVE-PVP appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include [US] ZULU // PVE-PVP: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Player numbers

What position does [US] ZULU // PVE-PVP hold in the server rankings?

[US] ZULU // PVE-PVP holds #4,653 on seven-day player hours and #796 in North America, inside the top 21% of the ranked field. In the quad peer group, the rank is #297.

How many players does [US] ZULU // PVE-PVP carry?

[US] ZULU // PVE-PVP holds 0 players of its 100 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 3. Averaged over 48 hours, activity is highest at 16:00 UTC with 1 players.

Settings

What are the settings on [US] ZULU // PVE-PVP, and its rules?

The name of [US] ZULU // PVE-PVP does not state a gather rate. A maximum of 4 players per group is set (quad). pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for [US] ZULU // PVE-PVP?

A procedural map of size 4,096 with seed 1337, generated by the game, runs on [US] ZULU // PVE-PVP. Size and seed fix the map, so a RustMaps view is available from this page. The map is called Custom Map.

Connection

What is the way onto [US] ZULU // PVE-PVP?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.99.155:28020.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players 100 slots in total.
ts4
Group limit The cap is 4 players per team.
v2635
Protocol To join, your game version must match protocol 2635.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Region

NA
North America Its browser listing sits in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.