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Drill-through Server detail

Lumber Boyz

Offline NA 66.51.99.129:28020 checked 7d ago

Drill-through
FilterServeris Lumber Boyz
Attributes
biweekly wipes moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,452 top 69% · #1537 in NA
Last wipe 13d ago biweekly schedule
Next wipe 14h Fri 30 Oct, 04:03 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct14 Oct21 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Wipe schedule

a steady gap

Next wipe Friday 30 October, 04:03 UTC, in 14h. Every 7 days 3 hours · medium confidence

usual gap7 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak9players, last three wipes
crowd held67%else halves by day 5

Coming wipes

InWhen, UTCKind
14hFri 30 Oct, 04:03 UTCits own
7d 5hThu 5 Nov, 19:00 UTCFW force wipe
7d 17hFri 6 Nov, 07:05 UTCits own
14d 20hFri 13 Nov, 10:06 UTCits own
21d 23hFri 20 Nov, 13:08 UTCits own
29d 2hFri 27 Nov, 16:09 UTCits own
35d 5hThu 3 Dec, 19:00 UTCFW force wipe
36d 5hFri 4 Dec, 19:11 UTCits own

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 22:01 UTC13d ago 3 – running 1
Thu 8 Oct, 18:59 UTC20d ago 13 halved by day 5 7.1 days 6
Thu 1 Oct, 14:14 UTC27d ago 10 held half 7.2 days 3
Thu 24 Sep, 18:51 UTC34d ago 1 held half 6.8 days 0
Wed 23 Sep, 21:28 UTC35d ago 13 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 42 on average 8 / 100
Rustopia.gg - US Medium NA · groups of 12+ · biweekly · 87 on average 16 / 200
Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 56 on average 11 / 200
Gringers Solo Only | Noob Friendly Oct 22 NA · groups of 8+ · biweekly · 43 on average 18 / 100
Rustoria.co - US Medium Premium NA · groups of 12+ · biweekly · 36 on average 13 / 200
Reddit.com/r/PlayRust - US Biweekly NA · groups of 12+ · biweekly · 25 on average 12 / 200

Quick answers

from the figures on this page

Wipe cycle

When does Lumber Boyz wipe?

In recent times Lumber Boyz has wiped around every 7 days. A wipe is scheduled for Friday 30 October at 04:03 UTC, according to this server's cycle. The current world dates from 13 days 15 hours. A wipe every two weeks is stated in its tags.

On Lumber Boyz, what happens on wipe day?

The average busiest count over recent wipes is 9 players. The highest player count on the latest wipe arrived 0 hours in. Recent wipes held the crowd above half that peak until the next wipe in 67% of cases. By day 5 it had fallen below half where the hold failed.

Server

In which region does Lumber Boyz sit?

In North America, according to its NA tag, sits Lumber Boyz. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 66.51.99.129:28020.

What Rust build does Lumber Boyz run?

Rust network protocol 2634 and build 167781 on Linux is the setup for Lumber Boyz. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Lumber Boyz, and is it online now?

The current status is offline for Lumber Boyz, with the last sighting 7 days 19 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 23 September 2026.

Lists and tags

How should the tags on Lumber Boyz be read?

The game's server browser reads the tags Lumber Boyz publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Build number 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^b (Biweekly): A two-week wipe cycle; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): Its browser listing sits in North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Lumber Boyz appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Lumber Boyz fits are: Modded Rust servers: live data and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

Where does Lumber Boyz sit among Rust servers?

Ranked on seven-day player hours, Lumber Boyz is #15,452 overall and #1,537 in North America, within the top 69% of ranked servers.

At what level does Lumber Boyz run its population?

Lumber Boyz is offline at this refresh; the last contact was 7 days 19 hours ago.

Map and rules

What settings and rules does Lumber Boyz use?

No gather rate is given in the name of Lumber Boyz. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for Lumber Boyz?

Lumber Boyz uses a procedural map of size 4,250 with seed 2034431724, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

What is the way onto Lumber Boyz?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.99.129:28020.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Player slots: 50.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Build number 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly A two-week wipe cycle.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Region

NA
North America Its browser listing sits in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.