Light's Rust
Offline EU 66.51.97.74:28040 checked 33d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 88% in EU, and #403 of the duo servers (top 89%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 19h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 19h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 14:15 UTC34d ago | 0 | – | running | 0 |
| Thu 17 Sep, 14:14 UTC41d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea | EU · duo · 2x · weekly · 13 on average | 5 / 50 |
| CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea | EU · duo · 2x · weekly · 10 on average | 1 / 50 |
| #4 BroRust X5/X10|MAX 2|WIPE 27.10|TP|KIT|LOOT+|SHOP | EU · duo · 5x · weekly · 18 on average | 19 / 100 |
| [EU] SnowDiablo [X2] ONE GRID FPS+SMALL MAP | EU · trio · 2x · weekly · 3 on average | 0 / 40 |
| #1 BroRust X5/X10|MAX 3|WIPE 27.10|TP|KIT|LOOT+|SHOP | EU · trio · 5x · weekly · 67 on average | 63 / 100 |
| KRAKEN | X10000000 | EU | NO GRASS | BATTLEFIELD | FPS+ | EU · groups of 15+ · 1e+07x · monthly · 10 on average | 29 / 250 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Light's Rust wipe?
The force wipe is the only wipe for Light's Rust, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 34 days 8 hours ago. A monthly wipe schedule is published in its tags.
On Light's Rust, what happens on wipe day?
Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 0 hours in.
Server details
In which region does Light's Rust sit?
The EU tag on Light's Rust lists it in Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 66.51.97.74:28040.
What Rust build does Light's Rust run?
Rust network protocol 2633 and build 165217 on Linux is the setup for Light's Rust. The protocol has to match before you can join; Steam updates it automatically.
Is Light's Rust up, and how steady is its uptime?
Offline at this refresh: Light's Rust, last seen 33 days 5 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 13 September 2026.
Tags
How should the tags on Light's Rust be read?
gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts2 (Group limit): Teams hold no more than 2; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): Build number 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^i (Battlefield): Quick PvP with kits and generous rates; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): Europe is the region it appears under in the browser are the tags Light's Rust publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Light's Rust appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Light's Rust: Duo Rust servers, EU Rust servers: live population data, Modded Rust servers: live data and Rust battlefield servers. On the server list, the filters that return it are: Region: Europe; Type: Modded; Server tag: Monthly ^m, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly.
Population
Against other Rust servers, how does Light's Rust compare?
Ranked on seven-day player hours, Light's Rust is #16,434 overall and #2,568 in Europe, within the top 71% of ranked servers. In the duo peer group, the rank is #403.
At what level does Light's Rust run its population?
No response from Light's Rust at the latest check, with a last sighting 33 days 5 hours ago.
Settings
How is Light's Rust configured, and what rules apply?
Gather rate is not mentioned in the name of Light's Rust. A maximum of 2 players per group is set (duo). battlefield is the game mode, fast PvP with kits and high rates. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Light's Rust?
A procedural map of size 3,500 with seed 195640085, generated by the game, runs on Light's Rust. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
What is the way onto Light's Rust?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.97.74:28040.