Rust Server Analytics 103,852 players11,890 servers
All servers
Drill-through Server detail

CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea

Online EU 185.189.255.110:35300 checked 11m ago

Drill-through
FilterServeris CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP -…
Attributes
2x duo weekly wipes vanillamoddedoxide
Last refreshed
Players now 4/ 50
7-day average 12 peak 40
Rank #859 top 4% · #380 in EU
Last wipe 1d ago weekly schedule
Next wipe 13h Fri 30 Oct, 08:06 UTC
Capacity 8% full

Players

average and peak, with its wipes marked
AveragePeakWipe
01020304019:0004:0013:0023:0008:0017:00Wiped Wed 28 Oct, 08:59 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
020040060080019:0004:0013:0023:0008:0017:00Wiped Wed 28 Oct, 08:59 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 13% in EU, and #69 of the duo servers (top 16%). Ranked on player hours over the last seven days.

Wipe schedule

a steady gap

Next wipe Friday 30 October, 08:06 UTC, in 13h. Every 47 hours · medium confidence

usual gap2 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak40players, last three wipes
crowd held50%else halves by day 1

Coming wipes

InWhen, UTCKind
13hFri 30 Oct, 08:06 UTCits own
2d 12hSun 1 Nov, 07:14 UTCits own
4d 11hTue 3 Nov, 06:21 UTCits own
7d 0hThu 5 Nov, 19:00 UTCFW force wipe
8d 9hSat 7 Nov, 04:36 UTCits own
10d 8hMon 9 Nov, 03:44 UTCits own
12d 8hWed 11 Nov, 02:51 UTCits own
14d 7hFri 13 Nov, 01:59 UTCits own

The first 48 hours of its last wipes

Mon 26 OctSat 24 OctThu 22 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 33, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 08:59 UTC1d ago – – running 6
Mon 26 Oct, 10:09 UTC3d ago 33 – 2 days 9
Sat 24 Oct, 09:03 UTC5d ago 40 halved by day 1 2 days 13
Thu 22 Oct, 09:56 UTC7d ago 47 halved by day 1 2 days 9
Tue 20 Oct, 08:57 UTC9d ago 32 held half 2 days 5
Sun 18 Oct, 08:57 UTC11d ago 38 held half 2 days 8
Fri 16 Oct, 08:58 UTC13d ago 38 held half 2 days 11
Wed 14 Oct, 08:59 UTC15d ago 35 halved by day 1 2 days 5
Mon 12 Oct, 08:58 UTC17d ago 21 held half 2 days 7
Sat 10 Oct, 08:57 UTC19d ago 34+1 queue held half 2 days 10

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea EU · duo · 2x · weekly · 10 on average 23 / 50
[EU] SnowDiablo [X2] ONE GRID FPS+SMALL MAP EU · trio · 2x · weekly · 3 on average 0 / 40
#4 BroRust X5/X10|MAX 2|WIPE 27.10|TP|KIT|LOOT+|SHOP EU · duo · 5x · weekly · 18 on average 26 / 100
ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+ EU · groups of 60+ · 2x · weekly · 4 on average 3 / 100
#1 BroRust X5/X10|MAX 3|WIPE 27.10|TP|KIT|LOOT+|SHOP EU · trio · 5x · weekly · 68 on average 108 / 115
#2 DOZA RUST X20/X50 | MAX3 | LOOT+ | ДЛЯ НОВИЧКОВ EU · trio · 20x · weekly · 7 on average 15 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea: what is it?

The recent interval between wipes on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea is about 2 days. Friday 30 October at 08:06 UTC is when its next wipe is due. The world now in play was created 33 hours ago. A weekly wipe schedule is published in its tags.

On CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea, what happens on wipe day?

Recent wipes averaged a busiest count of 40 players. Peak population for the latest wipe came 1 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 50% of cases. The fall below half arrived by day 1 when it didn't hold.

Server

Which location hosts CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

The EU tag on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea lists it in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 185.189.255.110:35300.

Which Rust version is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea on?

Rust network protocol 2635 and build 168909 on Windows is the setup for CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea. Joining requires the same protocol on your game; Steam handles the update.

What uptime does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea show, and is it up?

CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea reports online at the current check. Its reported uptime indicates a restart roughly 16 hours ago. 99% uptime over the last 7 full days, equal to 166 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea show?

The 48-hour average was 472 server fps; the low was 339. At its highest the entity count was 10,132, including buildings, deployables and all else. Memory use reached 1,633 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea be read?

gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts2 (Group limit): The cap is 2 players per team; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): The server wipes each week; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^i (Battlefield): PvP at pace, supported by kits and raised rates; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): Europe is the region it appears under in the browser are the tags CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea: Rust servers with a 2x gather rate, Duo Rust servers, EU Rust servers: live population data, Modded Rust servers: live data and Rust battlefield servers. On the server list, the filters that return it are: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Average players: 10+ on average.

Player numbers

Against other Rust servers, how does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea compare?

Ranked on seven-day player hours, CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea is #859 overall and #380 in Europe, within the top 4% of ranked servers. In the duo peer group, the rank is #69.

How many players does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea carry?

Of 50 slots, 4 are filled on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea at this refresh. The seven-day mean is 12 players, against a peak of 40. Across the last 48 hours, 14:00 UTC shows the highest average: 34 players.

Map and rules

What settings and rules does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea use?

2x gathering is what CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea states in its name. A maximum of 2 players per group is set (duo). It runs battlefield, fast PvP with kits and high rates. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is enabled.

What is the map for CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea uses a procedural map of size 1,000 with seed 495277566, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is CHOYKA MAPS.

Connection

What is the way onto CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

In the Rust console (F1), enter client.connect 185.189.255.110:35300. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://choyka.gamestores.app/#/app/store/ is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,^v,^i,EU,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts2
Group limit The cap is 2 players per team.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly The server wipes each week.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Gameplay

^i
Battlefield PvP at pace, supported by kits and raised rates.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Region

EU
Europe Europe is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.