CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea
Online EU 185.189.255.236:35400 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 14% in EU, and #73 of the duo servers (top 17%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 13d 11h | Thu 12 Nov, 08:58 UTC | its own |
| 20d 11h | Thu 19 Nov, 08:58 UTC | its own |
| 27d 11h | Thu 26 Nov, 08:58 UTC | its own |
| 34d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 41d 11h | Thu 10 Dec, 08:58 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 46, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 08:58 UTC12h ago | – | – | running | 5 |
| Sun 25 Oct, 08:58 UTC4d ago | 46 | – | – | 16 |
| Fri 23 Oct, 08:59 UTC6d ago | 34 | halved by day 1 | 2 days | 11 |
| Wed 21 Oct, 08:59 UTC8d ago | 31 | halved by day 1 | 2 days | 12 |
| Mon 19 Oct, 08:59 UTC10d ago | 29 | halved by day 1 | 2 days | 7 |
| Thu 15 Oct, 08:59 UTC14d ago | 33 | halved by day 1 | 4 days | 5 |
| Tue 13 Oct, 08:59 UTC16d ago | 25 | halved by day 1 | 2 days | 6 |
| Sun 11 Oct, 08:59 UTC18d ago | 45+5 queue | halved by day 1 | 2 days | 16 |
| Fri 9 Oct, 08:59 UTC20d ago | 39+1 queue | halved by day 1 | 2 days | 6 |
| Wed 7 Oct, 08:58 UTC22d ago | 35 | halved by day 1 | 2 days | 12 |
| Mon 5 Oct, 08:58 UTC24d ago | 33+1 queue | halved by day 1 | 2 days | 5 |
| Sat 3 Oct, 08:58 UTC26d ago | 38+1 queue | held half | 2 days | 11 |
| Fri 2 Oct, 00:03 UTC27d ago | 38+2 queue | – | 1.4 days | 2 |
| Thu 1 Oct, 08:58 UTC28d ago | 46+2 queue | – | 0.6 days | 15 |
| Tue 29 Sep, 08:58 UTC30d ago | 34 | held half | 2 days | 9 |
| Sun 27 Sep, 09:08 UTC32d ago | 49+6 queue | – | 2 days | 15 |
| Fri 25 Sep, 08:57 UTC34d ago | 26+2 queue | held half | 2 days | 7 |
| Wed 23 Sep, 08:58 UTC36d ago | 40 | halved by day 1 | 2 days | 12 |
| Mon 21 Sep, 08:58 UTC38d ago | 37+2 queue | halved by day 1 | 2 days | 12 |
| Sat 19 Sep, 08:58 UTC40d ago | 54+2 queue | halved by day 1 | 2 days | 9 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea | EU · duo · 2x · weekly · 12 on average | 3 / 50 |
| [EU] SnowDiablo [X2] ONE GRID FPS+SMALL MAP | EU · trio · 2x · weekly · 2 on average | 0 / 40 |
| #4 BroRust X5/X10|MAX 2|WIPE 27.10|TP|KIT|LOOT+|SHOP | EU · duo · 5x · weekly · 18 on average | 22 / 100 |
| ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+ | EU · groups of 60+ · 2x · weekly · 4 on average | 3 / 100 |
| #1 BroRust X5/X10|MAX 3|WIPE 27.10|TP|KIT|LOOT+|SHOP | EU · trio · 5x · weekly · 69 on average | 65 / 100 |
| #2 DOZA RUST X20/X50 | MAX3 | LOOT+ | ДЛЯ НОВИЧКОВ | EU · trio · 20x · weekly · 7 on average | 4 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea wipe?
Its tag guides the prediction, since CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea has too few wipes on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 12 hours ago the current world was made. The tags list a wipe schedule of one week.
Wipe day on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea: what should you expect?
Recent wipes averaged a busiest count of 37 players. Peak population for the latest wipe came 2 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases the crowd dropped below half by day 1.
Server
What is the hosting location of CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
The EU tag on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea lists it in Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 185.189.255.236:35400.
Which Rust version is CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea on?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea. Joining requires the same protocol on your game; Steam handles the update.
How reliable is CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea, and is it online now?
CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea reports online at the current check. Its reported uptime indicates a restart roughly 10 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Is performance on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea stable?
Over 48 hours the average held at 445 server fps, and the minimum was 316. Buildings, deployables and all other world objects brought the entity total to 11,871. Peak memory was 1,850 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
What do CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea's tags stand for?
Tags from CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts2 (Group limit): Team size is capped at 2; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^w (Weekly): Wipes run on a weekly cycle; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^i (Battlefield): PvP at pace, supported by kits and raised rates; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): Europe is the region it appears under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
These Rust Server Analytics lists include CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea: Rust servers with a 2x gather rate, Duo Rust servers, EU Rust servers: live population data, Modded Rust servers: live data and Rust battlefield servers. On the server list, the filters that return it are: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x; Players now: At least 10; Average players: 10+ on average.
Population
What position does CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea hold in the server rankings?
For player hours over the last seven days, CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea places #916 globally and #399 in Europe, in the top 4% of all ranked servers. Within the duo segment, its position is #73.
How many players does CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea carry?
Of 50 slots, 20 are filled on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea at this refresh. Seven-day figures: an average of 11 players and a peak of 49. The 48-hour peak window is 10:00 UTC, at an average of 33 players.
Settings
What settings and rules does CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea use?
Gather at 2x on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea, according to the server name. A maximum of 2 players per group is set (duo). It runs battlefield, fast PvP with kits and high rates. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server's own label is vanilla: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
A procedural map of size 1,000 with seed 213202836, generated by the game, runs on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea. Size and seed fix the map, so a RustMaps view is available from this page. Named map: CHOYKA MAPS.
Connection
How do you connect to CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
In the Rust console (F1), enter client.connect 185.189.255.236:35400. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://choyka.gamestores.app/#/app/store/ is its website.