MP7 Enjoyer's shitty PVE server
Online EU 66.51.97.70:28025 checked 7m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 8d 1h | Fri 6 Nov, 00:35 UTC | its own |
| 16d 6h | Sat 14 Nov, 04:43 UTC | its own |
| 24d 10h | Sun 22 Nov, 08:50 UTC | its own |
| 32d 14h | Mon 30 Nov, 12:57 UTC | its own |
| 35d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 40d 18h | Tue 8 Dec, 17:04 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 12:14 UTC16d ago | 1 | – | running | 0 |
| Sat 3 Oct, 09:13 UTC25d ago | 1 | halved by day 3 | 9.1 days | 0 |
| Fri 25 Sep, 15:47 UTC33d ago | 2 | halved by day 2 | 7.7 days | 0 |
| Thu 17 Sep, 11:39 UTC41d ago | 1 | halved by day 7 | 8.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 35 on average | 23 / 200 |
| [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 31 on average | 28 / 200 |
| [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 30 on average | 29 / 140 |
| [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | EU · groups of 8+ · monthly · 26 on average | 21 / 150 |
| Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | EU · no group limit · 1x · monthly · 24 on average | 37 / 100 |
| Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] | EU · groups of 8+ · monthly · 17 on average | 13 / 75 |
Quick answers
from the figures on this pageWipe data
On what cycle does MP7 Enjoyer's shitty PVE server wipe?
In recent times MP7 Enjoyer's shitty PVE server has wiped around every 8.2 days. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 16 days 10 hours ago. A monthly wipe schedule is published in its tags.
On MP7 Enjoyer's shitty PVE server, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. In the other cases the crowd dropped below half by day 3.
Server
Which location hosts MP7 Enjoyer's shitty PVE server?
Its EU tag puts MP7 Enjoyer's shitty PVE server in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 66.51.97.70:28025.
What Rust build does MP7 Enjoyer's shitty PVE server run?
Rust network protocol 2635 and build 168909 on Linux is the setup for MP7 Enjoyer's shitty PVE server. Your game must match the protocol to join, and Steam applies that update.
Is MP7 Enjoyer's shitty PVE server up, and how steady is its uptime?
MP7 Enjoyer's shitty PVE server reports online at the current check. The uptime it reports puts the last restart at about 13 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on MP7 Enjoyer's shitty PVE server stable?
Server fps averaged 5 over the last 48 hours, with a floor of 5. Buildings, deployables and all other world objects brought the entity total to 39,752. Peak memory was 5,172 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
How should the tags on MP7 Enjoyer's shitty PVE server be read?
The game's server browser reads the tags MP7 Enjoyer's shitty PVE server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature MP7 Enjoyer's shitty PVE server?
The following Rust Server Analytics lists count MP7 Enjoyer's shitty PVE server among their servers: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Against other Rust servers, how does MP7 Enjoyer's shitty PVE server compare?
MP7 Enjoyer's shitty PVE server holds #15,339 on seven-day player hours and #2,570 in Europe, inside the top 69% of the ranked field.
What is the population of MP7 Enjoyer's shitty PVE server?
Population at the current refresh: 0 players on MP7 Enjoyer's shitty PVE server, against 50 slots. The population has averaged 0 players over seven days.
Settings
How is MP7 Enjoyer's shitty PVE server configured, and what rules apply?
The name of MP7 Enjoyer's shitty PVE server does not state a gather rate. The default group cap of 8 players applies. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
What is the map for MP7 Enjoyer's shitty PVE server?
MP7 Enjoyer's shitty PVE server uses a procedural map of size 2,650 with seed 1225, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
What is the way onto MP7 Enjoyer's shitty PVE server?
In the Rust console (F1), enter client.connect 66.51.97.70:28025. Launch Rust on this page also works, opening Rust through Steam and connecting you.