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Drill-through Server detail

MP7 Enjoyer's shitty PVE server

Online EU 66.51.97.70:28025 checked 7m ago

Drill-through
FilterServeris MP7 Enjoyer's shitty PVE server
Attributes
monthly wipes moddedoxidepve
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,339 top 69% · #2570 in EU
Last wipe 16d ago monthly schedule
Next wipe 7d 20h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
0246823:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

a steady gap

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

usual gap8.2 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

Coming wipes

InWhen, UTCKind
7d 20hThu 5 Nov, 19:00 UTCFW force wipe
8d 1hFri 6 Nov, 00:35 UTCits own
16d 6hSat 14 Nov, 04:43 UTCits own
24d 10hSun 22 Nov, 08:50 UTCits own
32d 14hMon 30 Nov, 12:57 UTCits own
35d 20hThu 3 Dec, 19:00 UTCFW force wipe
40d 18hTue 8 Dec, 17:04 UTCits own

The first 48 hours of its last wipes

Mon 12 OctSat 3 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 12:14 UTC16d ago 1 – running 0
Sat 3 Oct, 09:13 UTC25d ago 1 halved by day 3 9.1 days 0
Fri 25 Sep, 15:47 UTC33d ago 2 halved by day 2 7.7 days 0
Thu 17 Sep, 11:39 UTC41d ago 1 halved by day 7 8.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average 23 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average 28 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 30 on average 29 / 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average 21 / 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 24 on average 37 / 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average 13 / 75

Quick answers

from the figures on this page

Wipe data

On what cycle does MP7 Enjoyer's shitty PVE server wipe?

In recent times MP7 Enjoyer's shitty PVE server has wiped around every 8.2 days. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 16 days 10 hours ago. A monthly wipe schedule is published in its tags.

On MP7 Enjoyer's shitty PVE server, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. In the other cases the crowd dropped below half by day 3.

Server

Which location hosts MP7 Enjoyer's shitty PVE server?

Its EU tag puts MP7 Enjoyer's shitty PVE server in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 66.51.97.70:28025.

What Rust build does MP7 Enjoyer's shitty PVE server run?

Rust network protocol 2635 and build 168909 on Linux is the setup for MP7 Enjoyer's shitty PVE server. Your game must match the protocol to join, and Steam applies that update.

Is MP7 Enjoyer's shitty PVE server up, and how steady is its uptime?

MP7 Enjoyer's shitty PVE server reports online at the current check. The uptime it reports puts the last restart at about 13 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on MP7 Enjoyer's shitty PVE server stable?

Server fps averaged 5 over the last 48 hours, with a floor of 5. Buildings, deployables and all other world objects brought the entity total to 39,752. Peak memory was 5,172 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on MP7 Enjoyer's shitty PVE server be read?

The game's server browser reads the tags MP7 Enjoyer's shitty PVE server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature MP7 Enjoyer's shitty PVE server?

The following Rust Server Analytics lists count MP7 Enjoyer's shitty PVE server among their servers: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Against other Rust servers, how does MP7 Enjoyer's shitty PVE server compare?

MP7 Enjoyer's shitty PVE server holds #15,339 on seven-day player hours and #2,570 in Europe, inside the top 69% of the ranked field.

What is the population of MP7 Enjoyer's shitty PVE server?

Population at the current refresh: 0 players on MP7 Enjoyer's shitty PVE server, against 50 slots. The population has averaged 0 players over seven days.

Settings

How is MP7 Enjoyer's shitty PVE server configured, and what rules apply?

The name of MP7 Enjoyer's shitty PVE server does not state a gather rate. The default group cap of 8 players applies. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for MP7 Enjoyer's shitty PVE server?

MP7 Enjoyer's shitty PVE server uses a procedural map of size 2,650 with seed 1225, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

What is the way onto MP7 Enjoyer's shitty PVE server?

In the Rust console (F1), enter client.connect 66.51.97.70:28025. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.