Wastelands PvP
Online EU 66.51.97.64:28045 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 8h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 12d 22h | Wed 11 Nov, 09:26 UTC | its own |
| 26d 22h | Wed 25 Nov, 09:26 UTC | its own |
| 35d 8h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 40d 22h | Wed 9 Dec, 09:26 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 09:26 UTC15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 | EU · groups of 50+ · biweekly · 9 on average | 8 / 200 |
| RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ | EU · groups of 8+ · biweekly · 8 on average | 9 / 200 |
| [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) | EU · groups of 16+ · biweekly · 4 on average | 0 / 50 |
| РЕЛАКС #2 Х2|Для новичков| No Limit | EU · groups of 10+ · biweekly · 3 on average | 2 / 200 |
| #1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU | EU · groups of 10+ · biweekly · 3 on average | 0 / 300 |
| PurrRust|РУССКИЙ ДЛЯ НОВИЧКОВ|Vanilla2x|27.10 | EU · groups of 8+ · biweekly · 2 on average | 1 / 80 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Wastelands PvP wipe?
The tag sets the prediction: too few of Wastelands PvP's wipes are on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 15 days 1 hours ago the current world was made. A wipe every two weeks is stated in its tags.
On Wastelands PvP, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. Peak population for the latest wipe came 0 hours after it began.
Server
What is the hosting location of Wastelands PvP?
In Europe, according to its EU tag, sits Wastelands PvP. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 66.51.97.64:28045.
What Rust build does Wastelands PvP run?
On Linux, Wastelands PvP runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Wastelands PvP show, and is it up?
Wastelands PvP reports online at the current check. Its reported uptime indicates a restart roughly 8 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.
Is performance on Wastelands PvP stable?
Over 48 hours the average held at 5 server fps, and the minimum was 5. Buildings, deployables and all other world objects brought the entity total to 89,242. Peak memory was 2,549 MB. A climbing entity count and low fps are the lag players perceive.
Tags
How should the tags on Wastelands PvP be read?
gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): Its browser listing sits in Europe are the tags Wastelands PvP publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Wastelands PvP appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Wastelands PvP: EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Player numbers
Against other Rust servers, how does Wastelands PvP compare?
Ranked on seven-day player hours, Wastelands PvP is #15,338 overall and #2,562 in Europe, within the top 69% of ranked servers.
How many players does Wastelands PvP carry?
Of 100 slots, 0 are filled on Wastelands PvP at this refresh. Averaged across seven days, the population is 0 players.
Map and rules
How is Wastelands PvP configured, and what rules apply?
Gather rate is not mentioned in the name of Wastelands PvP. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.
What is the map for Wastelands PvP?
A procedural map of size 4,000 with seed 528686041, generated by the game, runs on Wastelands PvP. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
What is the way onto Wastelands PvP?
In the Rust console (F1), enter client.connect 66.51.97.64:28045. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/PV9rMcNqwU.