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Drill-through Server detail

ricksserver

Online EU 66.51.97.59:28035 checked 7m ago

Drill-through
FilterServeris ricksserver
Attributes
monthly wipes
Last refreshed
Players now 0/ 50
7-day average 0 peak 5
Rank #7,323 top 33% · #2021 in EU
Last wipe 4d ago monthly schedule
Next wipe 7d 14h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
0246805:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

usual gap5.4 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1.5

Coming wipes

InWhen, UTCKind
7d 14hThu 5 Nov, 19:00 UTCFW force wipe
35d 14hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sat 24 OctMon 19 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 13:59 UTC4d ago 5 – running 0
Mon 19 Oct, 02:31 UTC10d ago 0 – 5.5 days 0
Sun 27 Sep, 15:58 UTC31d ago 3 halved by day 2 21.4 days 0
Sat 26 Sep, 14:40 UTC32d ago 5 – 1.1 days 0
Sun 20 Sep, 23:25 UTC38d ago 5 halved by day 1 5.6 days 0
Sat 19 Sep, 02:34 UTC40d ago 5 – 1.9 days 0
Sun 13 Sep, 17:34 UTC45d ago 4 halved by day 1 5.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 124 / 200
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 216 on average 71 / 200
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 174 on average 21 / 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 161 on average 56 / 400
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average 36 / 100
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 124 on average 26 / 300

Quick answers

from the figures on this page

Wipe data

When does ricksserver wipe?

The force wipe is the only wipe for ricksserver, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 4 days 14 hours ago the current world was made. The tags carry a monthly wipe schedule.

On ricksserver, what happens on wipe day?

Across recent wipes the busiest point averaged 3 players. The highest player count on the latest wipe arrived 2 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 1.5 when it didn't hold.

Server

What is the hosting location of ricksserver?

The EU tag on ricksserver lists it in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 66.51.97.59:28035.

Which Rust version is ricksserver on?

On Linux, ricksserver runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

Is ricksserver up, and how steady is its uptime?

As of the latest refresh, ricksserver is online. About 4 days 12 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

What performance does ricksserver show?

Over 48 hours the average held at 5 server fps, and the minimum was 5. Entity count reached 17,003, covering buildings, deployables and the rest of the world. Peak memory was 1,367 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

What do ricksserver's tags stand for?

Tags from ricksserver, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature ricksserver?

Among the Rust Server Analytics lists ricksserver fits are: EU Rust servers: live population data and Community Rust servers, live. It appears on the server list under the following filters: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Population

Against other Rust servers, how does ricksserver compare?

ricksserver holds #7,323 on seven-day player hours and #2,021 in Europe, inside the top 33% of the ranked field.

What is the population of ricksserver?

ricksserver holds 0 players of its 50 slots as of the latest update. The seven-day mean is 0 players, against a peak of 5.

Map and rules

What settings and rules does ricksserver use?

Gather rate is not mentioned in the name of ricksserver. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. Anti-cheat status: VAC on.

What is the map for ricksserver?

A procedural map of size 1,900 with seed 1293201566, generated by the game, runs on ricksserver. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to ricksserver?

In the Rust console (F1), enter client.connect 66.51.97.59:28035. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.