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Drill-through Server detail

USA

Online NA 66.51.96.67:28035 checked 13m ago

Drill-through
FilterServeris USA
Attributes
teams off weekly wipes moddedoxidehardcore
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,349 top 69% · #1520 in NA
Last wipe 27d ago weekly schedule
Next wipe 17h Thu 29 Oct, 18:10 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123402:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
0246802:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:10 UTC, in 17h. Its weekly schedule tag · low confidence

wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
17hThu 29 Oct, 18:10 UTCits own
7d 17hThu 5 Nov, 19:00 UTCFW force wipe
14d 17hThu 12 Nov, 18:10 UTCits own
21d 17hThu 19 Nov, 18:10 UTCits own
28d 17hThu 26 Nov, 18:10 UTCits own
35d 17hThu 3 Dec, 19:00 UTCFW force wipe
42d 17hThu 10 Dec, 18:10 UTCits own

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:10 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP NA · groups of 8+ · 5 on average 2 / 15
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 NA · no group limit · 2 on average 1 / 100
[US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPS NA · groups of 100+ · 1e+09x · weekly · 31 on average 61 / 100
KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN NA · groups of 10+ · 1000x · weekly · 5 on average 7 / 200
NA | Apex Aim Arena | 1v1 Facecheck FFA Targets NA · groups of 8+ · 4 on average 0 / 16
Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun Game NA · groups of 8+ · 4 on average 0 / 16

Quick answers

from the figures on this page

Wipe cycle

On what cycle does USA wipe?

Its tag guides the prediction, since USA has too few wipes on record to confirm the schedule. A wipe is scheduled for Thursday 29 October at 18:10 UTC, according to this server's cycle. The world now in play was created 27 days 6 hours ago. The tags list a wipe schedule of one week.

Wipe day on USA: what should you expect?

Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

In which region does USA sit?

Its NA tag puts USA in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 66.51.96.67:28035.

What Rust build does USA run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on USA. Your game must match the protocol to join, and Steam applies that update.

What uptime does USA show, and is it up?

USA reports online at the current check. About 11 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on USA stable?

The 48-hour average was 5 server fps; the low was 5. Entity count reached 8,015, covering buildings, deployables and the rest of the world. Memory use reached 1,046 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Tags

What do USA's tags stand for?

The game's server browser reads the tags USA publishes: gmhardcore (Game mode): A harsher ruleset: hardcore; mp50 (Max players): 50 slots in total; ts0 (Group limit): Teams are not enabled; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): Wipes run on a weekly cycle; ^h (Hardcore): Facepunch's hardcore setting, where survival is harsher and help scarcer; ^d (Combat training): Training for aim and PvP, loot included; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): Its browser listing sits in North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does USA appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists USA fits are: Modded Rust servers: live data, Rust aim training servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Weekly ^w, Hardcore ^h, Combat training ^d, Modded ^z and Oxide ^o; Wipe schedule: Weekly.

Player numbers

What position does USA hold in the server rankings?

For player hours over the last seven days, USA places #15,349 globally and #1,520 in North America, in the top 69% of all ranked servers.

What is the population of USA?

Of 50 slots, 0 are filled on USA at this refresh. The seven-day mean for this server is 0 players.

Settings

How is USA configured, and what rules apply?

Gather rate is not mentioned in the name of USA. Group limit: not published. hardcore is the game mode, The hardest mode from Facepunch. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

The map on USA: which one is it?

The game generates a procedural map of size 1,000 for USA.

How to join

How do you connect to USA?

In the Rust console (F1), enter client.connect 66.51.96.67:28035. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,^h,^d,NA,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp50
Max players 50 slots in total.
ts0
Group limit Teams are not enabled.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly Wipes run on a weekly cycle.

Difficulty

^h
Hardcore Facepunch's hardcore setting, where survival is harsher and help scarcer.

Gameplay

^d
Combat training Training for aim and PvP, loot included.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

NA
North America Its browser listing sits in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.