USA
Online NA 66.51.96.67:28035 checked 13m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:10 UTC, in 17h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 17h | Thu 29 Oct, 18:10 UTC | its own |
| 7d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 14d 17h | Thu 12 Nov, 18:10 UTC | its own |
| 21d 17h | Thu 19 Nov, 18:10 UTC | its own |
| 28d 17h | Thu 26 Nov, 18:10 UTC | its own |
| 35d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 42d 17h | Thu 10 Dec, 18:10 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:10 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP | NA · groups of 8+ · 5 on average | 2 / 15 |
| [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | NA · no group limit · 2 on average | 1 / 100 |
| [US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPS | NA · groups of 100+ · 1e+09x · weekly · 31 on average | 61 / 100 |
| KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN | NA · groups of 10+ · 1000x · weekly · 5 on average | 7 / 200 |
| NA | Apex Aim Arena | 1v1 Facecheck FFA Targets | NA · groups of 8+ · 4 on average | 0 / 16 |
| Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun Game | NA · groups of 8+ · 4 on average | 0 / 16 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does USA wipe?
Its tag guides the prediction, since USA has too few wipes on record to confirm the schedule. A wipe is scheduled for Thursday 29 October at 18:10 UTC, according to this server's cycle. The world now in play was created 27 days 6 hours ago. The tags list a wipe schedule of one week.
Wipe day on USA: what should you expect?
Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 0 hours in.
Server details
In which region does USA sit?
Its NA tag puts USA in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 66.51.96.67:28035.
What Rust build does USA run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on USA. Your game must match the protocol to join, and Steam applies that update.
What uptime does USA show, and is it up?
USA reports online at the current check. About 11 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Is performance on USA stable?
The 48-hour average was 5 server fps; the low was 5. Entity count reached 8,015, covering buildings, deployables and the rest of the world. Memory use reached 1,046 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Tags
What do USA's tags stand for?
The game's server browser reads the tags USA publishes: gmhardcore (Game mode): A harsher ruleset: hardcore; mp50 (Max players): 50 slots in total; ts0 (Group limit): Teams are not enabled; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): Wipes run on a weekly cycle; ^h (Hardcore): Facepunch's hardcore setting, where survival is harsher and help scarcer; ^d (Combat training): Training for aim and PvP, loot included; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): Its browser listing sits in North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does USA appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists USA fits are: Modded Rust servers: live data, Rust aim training servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Weekly ^w, Hardcore ^h, Combat training ^d, Modded ^z and Oxide ^o; Wipe schedule: Weekly.
Player numbers
What position does USA hold in the server rankings?
For player hours over the last seven days, USA places #15,349 globally and #1,520 in North America, in the top 69% of all ranked servers.
What is the population of USA?
Of 50 slots, 0 are filled on USA at this refresh. The seven-day mean for this server is 0 players.
Settings
How is USA configured, and what rules apply?
Gather rate is not mentioned in the name of USA. Group limit: not published. hardcore is the game mode, The hardest mode from Facepunch. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC on.
The map on USA: which one is it?
The game generates a procedural map of size 1,000 for USA.
How to join
How do you connect to USA?
In the Rust console (F1), enter client.connect 66.51.96.67:28035. Launch Rust on this page also works, opening Rust through Steam and connecting you.