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Drill-through Server detail

Codeman3434$

Online NA 66.51.96.61:28010 checked 13m ago

Drill-through
FilterServeris Codeman3434$
Attributes
monthly wipes moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #11,028 top 50% · #1321 in NA
Last wipe 26d ago monthly schedule
Next wipe 7d 4h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 50% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

usual gap2.9 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

InWhen, UTCKind
7d 4hThu 5 Nov, 19:00 UTCFW force wipe
35d 4hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Fri 2 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:04 UTC26d ago 1 – running 0
Tue 29 Sep, 19:13 UTC29d ago 1 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade NA · groups of 100+ · monthly · 7 on average 6 / 200
Builders Like Us NA · groups of 32+ · monthly · 2 on average 4 / 100
TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! NA · groups of 16+ · monthly · 1 on average 1 / 200
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 90 on average 63 / 999
Intoxicated US Sandbox - Creative | Build | Noclip NA · groups of 8+ · 13 on average 13 / 150
Together We Rust | Build Server NA · groups of 8+ · 2 on average 2 / 125

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Codeman3434$: what is it?

The force wipe is the only wipe for Codeman3434$, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 26 days 21 hours ago. The tags carry a monthly wipe schedule.

Wipe day on Codeman3434$: what should you expect?

Across recent wipes the busiest point averaged 1 players. 4 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server

What is the hosting location of Codeman3434$?

Its NA tag puts Codeman3434$ in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 66.51.96.61:28010 is its address.

What Rust build does Codeman3434$ run?

Rust network protocol 2635 and build 168909 on Linux is the setup for Codeman3434$. The protocol has to match before you can join; Steam updates it automatically.

Is Codeman3434$ up, and how steady is its uptime?

Codeman3434$ reports online at the current check. About 7 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does Codeman3434$ perform well?

Over 48 hours the average held at 6 server fps, and the minimum was 5. Buildings, deployables and all other world objects brought the entity total to 118,074. Memory use reached 4,762 MB at peak. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on Codeman3434$ be read?

The game's server browser reads the tags Codeman3434$ publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^c (Creative): No gathering, just sandbox building at will; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): Its browser listing sits in North America. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Codeman3434$?

Among the Rust Server Analytics lists Codeman3434$ fits are: Modded Rust servers: live data, Rust build and creative servers, Rust servers tagged creative and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

What position does Codeman3434$ hold in the server rankings?

For player hours over the last seven days, Codeman3434$ places #11,028 globally and #1,321 in North America, in the top 50% of all ranked servers.

How many players does Codeman3434$ carry?

Codeman3434$ holds 0 players of its 50 slots as of the latest update. The seven-day mean is 0 players, against a peak of 1. The 48-hour peak window is 19:00 UTC, at an average of 1 players.

Settings

How is Codeman3434$ configured, and what rules apply?

Gather rate is not mentioned in the name of Codeman3434$. The game's default 8-player group limit is in force. It runs build & creative, sandbox building, no gathering. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Codeman3434$: which one is it?

A procedural map of size 4,500 with seed 1, generated by the game, runs on Codeman3434$. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How do you connect to Codeman3434$?

In the Rust console (F1), enter client.connect 66.51.96.61:28010. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^c,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Gameplay

^c
Creative No gathering, just sandbox building at will.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

NA
North America Its browser listing sits in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.