Apollos Wasteland
Online NA 66.51.96.53:28055 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers, top 67% in NA, and #330 of the duo servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade | NA · groups of 100+ · monthly · 7 on average | 10 / 200 |
| Builders Like Us | NA · groups of 32+ · monthly · 2 on average | 0 / 100 |
| TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! | NA · groups of 8+ · monthly · 1 on average | 3 / 200 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 88 on average | 168 / 999 |
| Intoxicated US Sandbox - Creative | Build | Noclip | NA · groups of 8+ · 12 on average | 27 / 150 |
| Together We Rust | Build Server | NA · groups of 8+ · 2 on average | 3 / 125 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Apollos Wasteland: what is it?
An estimate from the force wipe gives Apollos Wasteland's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 8 days 11 hours. The tags carry a monthly wipe schedule.
Server details
In which region does Apollos Wasteland sit?
Its NA tag puts Apollos Wasteland in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 66.51.96.53:28055.
Which Rust version is Apollos Wasteland on?
Rust network protocol 2635 and build 168909 on Linux is the setup for Apollos Wasteland. Your game must match the protocol to join, and Steam applies that update.
Is Apollos Wasteland up, and how steady is its uptime?
As of the latest refresh, Apollos Wasteland is online. Its reported uptime indicates a restart roughly 1 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. 19 October 2026 is when Rust Server Analytics first recorded it.
Is performance on Apollos Wasteland stable?
Over 48 hours the average held at 5 server fps, and the minimum was 5. Entity count reached 119,916, covering buildings, deployables and the rest of the world. Peak memory was 3,237 MB. Players experience lag as low fps combined with a rising entity count.
Tags
How should the tags on Apollos Wasteland be read?
Tags from Apollos Wasteland, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp75 (Max players): Capacity of 75 slots; ts2 (Group limit): Team size is capped at 2; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^k (Build server): A place to design bases and practise builds; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): Its browser listing sits in North America. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Apollos Wasteland?
These Rust Server Analytics lists include Apollos Wasteland: Duo Rust servers, Modded Rust servers: live data, Rust build and creative servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, how does Apollos Wasteland compare?
Apollos Wasteland holds #9,506 on seven-day player hours and #1,257 in North America, inside the top 43% of the ranked field. Within the duo segment, its position is #330.
How many players does Apollos Wasteland carry?
Apollos Wasteland holds 0 players of its 75 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 1.
Map and rules
What settings and rules does Apollos Wasteland use?
The name of Apollos Wasteland does not state a gather rate. A maximum of 2 players per group is set (duo). It runs build & creative, sandbox building, no gathering. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
The map on Apollos Wasteland: which one is it?
Apollos Wasteland uses a procedural map of size 4,500 with seed 1, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
What is the way onto Apollos Wasteland?
In the Rust console (F1), enter client.connect 66.51.96.53:28055. Launch Rust on this page also works, opening Rust through Steam and connecting you.