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[EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++

Online EU 65.21.78.175:28000 checked 7m ago

Drill-through
FilterServeris [EU/NO]Galehuset PVE | BiWeekly | Raids |…
Attributes
biweekly wipes moddedoxidepve
Last refreshed
Players now 3/ 50
7-day average 2 peak 8
Rank #2,480 top 11% · #949 in EU
Last wipe 2d ago biweekly schedule
Next wipe 8d 20h Thu 5 Nov, 19:00 UTC FW
Capacity 6% full

Players

average and peak, with its wipes marked
AveragePeak
0246823:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

usual gap14 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak7players, last three wipes
crowd held67%else halves by day 13

Coming wipes

InWhen, UTCKind
8d 20hThu 5 Nov, 19:00 UTCFW force wipe
11d 13hSun 8 Nov, 11:54 UTCits own
25d 13hSun 22 Nov, 11:54 UTCits own
36d 20hThu 3 Dec, 19:00 UTCFW force wipe
39d 13hSun 6 Dec, 11:54 UTCits own

The first 48 hours of its last wipes

Sun 25 OctThu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 11:54 UTC2d ago 8 – running 4
Thu 15 Oct, 18:01 UTC12d ago 5 held half 9.7 days 0
Thu 1 Oct, 18:19 UTC FW26d ago 8 halved by day 13 14 days 3
Thu 17 Sep, 18:04 UTC40d ago 4 held half 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 233 on average 260 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 53 on average 44 / 100
RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 31 on average 16 / 200
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME EU · groups of 8+ · biweekly · 28 on average 27 / 50
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid EU · groups of 10+ · biweekly · 28 on average 26 / 100
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events EU · groups of 8+ · biweekly · 26 on average 13 / 100

Quick answers

from the figures on this page

Wipe cycle

When does [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ wipe?

The tag sets the prediction: too few of [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++'s wipes are on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 2 days 10 hours. Its tags publish a wipe schedule of every two weeks.

On [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++, what happens on wipe day?

Across recent wipes the busiest point averaged 7 players. The highest player count on the latest wipe arrived 3 hours in. The crowd stayed above half that peak until the next wipe in 67% of recent wipes. By day 13 it had fallen below half where the hold failed.

Server

In which region does [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ sit?

In Europe, according to its EU tag, sits [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 65.21.78.175:28000 is its address.

What Rust build does [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++. Joining requires the same protocol on your game; Steam handles the update.

Is [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ up, and how steady is its uptime?

[EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ reports online at the current check. The uptime it reports puts the last restart at about 14 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. 13 September 2026 is when Rust Server Analytics first recorded it.

Does [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ perform well?

Server fps averaged 40 over the last 48 hours, with a floor of 4. Entity count reached 137,069, covering buildings, deployables and the rest of the world. At its highest, memory use was 4,462 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ be read?

Tags from [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; modded (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): The server browser files it under Europe. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ fits are: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Player numbers

Where does [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ sit among Rust servers?

Ranked on seven-day player hours, [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ is #2,480 overall and #949 in Europe, within the top 11% of ranked servers.

What is the population of [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++?

Of 50 slots, 3 are filled on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ at this refresh. Averaging 2 players across seven days, the server reached a peak of 8. Across the last 48 hours, 19:00 UTC shows the highest average: 6 players.

Settings

How is [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ configured, and what rules apply?

The name of [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ does not state a gather rate. The game's default 8-player group limit is in force. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

What is the map for [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++?

[EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ uses a procedural map of size 4,750 with seed 479873, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++?

In the Rust console (F1), enter client.connect 65.21.78.175:28000. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/6RTCTkHHKJ.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.
modded
Modded Plugins or settings change the game, so it sits under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.