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Drill-through Server detail

Aim Test Server

Online EU · 1 65.109.156.177:28015 checked 11m ago

Drill-through
FilterServeris Aim Test Server
Attributes
monthly wipes
Last refreshed
Players now 0/ 10
7-day average 0 peak 1
Rank #14,582 top 66% · #2486 in EU
Last wipe 16d ago monthly schedule
Next wipe 7d 5h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75114:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 66% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

usual gap0.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

InWhen, UTCKind
7d 5hThu 5 Nov, 19:00 UTCFW force wipe
35d 5hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Mon 12 OctThu 8 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 20:22 UTC16d ago 2 – running 0
Thu 8 Oct, 16:08 UTC20d ago 1 halved by day 1 4.2 days 0
Thu 8 Oct, 07:28 UTC21d ago 1 – 0.4 days 0
Wed 7 Oct, 13:59 UTC21d ago 1 – 0.7 days 0
Sun 4 Oct, 22:23 UTC24d ago 2 halved by day 1 2.6 days 0
Sun 4 Oct, 15:37 UTC24d ago 2 – 0.3 days 0
Sun 4 Oct, 09:28 UTC25d ago 2 – 0.3 days 0
Sat 3 Oct, 17:21 UTC25d ago 2 – 0.7 days 1
Sat 3 Oct, 06:50 UTC26d ago 2 – 0.4 days 0
Fri 2 Oct, 12:27 UTC27d ago 2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Q1 - Aim Training / Matchmaking / Facechecks - EU Main EU · groups of 8+ · 3 on average 0 / 16
EU | Deadzone Aimtrain | Facechecks/1v1/Speargun EU · groups of 8+ · 3 on average 0 / 16
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 EU · no group limit · 4 on average 11 / 100
Российский X1000 MAGIC|SURVHUB.RU|EVETNS EU · groups of 50+ · 1000x · monthly · 3 on average 0 / 200
AlexRust X1000000 EU · groups of 50+ · 1e+06x · monthly · 1 on average 2 / 100
MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN] EU · groups of 8+ · 1e+06x · weekly · 106 on average 168 / 300

Quick answers

from the figures on this page

Wipe data

On what cycle does Aim Test Server wipe?

With the force wipe, once a month, Aim Test Server wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 16 days 16 hours. A monthly wipe schedule is published in its tags.

Wipe day on Aim Test Server: what should you expect?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 24 hours after it began. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 1.

Server details

Which location hosts Aim Test Server?

Its EU tag puts Aim Test Server in Europe, and 1 is its region code. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 65.109.156.177:28015.

Which Rust version is Aim Test Server on?

Rust network protocol 2634 and build 168909 on Linux is the setup for Aim Test Server. Your game must match the protocol to join, and Steam applies that update.

What uptime does Aim Test Server show, and is it up?

As of the latest refresh, Aim Test Server is online. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

What performance does Aim Test Server show?

The 48-hour average was 30 server fps; the low was 30. Entity count reached 80,000, covering buildings, deployables and the rest of the world. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on Aim Test Server be read?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts12 (Group limit): The cap is 12 players per team; v2634 (Protocol): Joining needs your game on protocol 2634; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r1 (Region code): Region code: 1; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^d (Combat training): Loot is provided for aim and PvP practice; EU (Europe): Europe is the region it appears under in the browser are the tags Aim Test Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Aim Test Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Aim Test Server among their servers: EU Rust servers: live population data and Rust aim training servers. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Combat training ^d; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

What position does Aim Test Server hold in the server rankings?

Ranked on seven-day player hours, Aim Test Server is #14,582 overall and #2,486 in Europe, within the top 66% of ranked servers.

What is the population of Aim Test Server?

Of 10 slots, 0 are filled on Aim Test Server at this refresh. The seven-day mean is 0 players, against a peak of 1. The 48-hour peak window is 19:00 UTC, at an average of 0 players.

Settings

What are the settings on Aim Test Server, and its rules?

Gather rate is not mentioned in the name of Aim Test Server. A maximum of 12 players per group applies. It runs combat training, aim and PvP practice, loot handed out. Community is its listing; it is a community server. Anti-cheat status: VAC on.

What is the map for Aim Test Server?

A procedural map of size 1,337 with seed 1337, generated by the game, runs on Aim Test Server. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to Aim Test Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 65.109.156.177:28015. https://discord.com/invite/chQQmVKGCu is its website.

Server tags

what each one means

Published as mp10,ptrak,$r1,v2634,^m,^d,EU,gmrust,cs168909,ts12

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Player slots: 10.
ts12
Group limit The cap is 12 players per team.
v2634
Protocol Joining needs your game on protocol 2634.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r1
Region code Region code: 1.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Gameplay

^d
Combat training Loot is provided for aim and PvP practice.

Region

EU
Europe Europe is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.