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Drill-through Server detail

UKN.GG - EU Training Grounds - Medium I

Offline 64.40.9.118:28014 checked 41d ago

Drill-through
FilterServeris UKN.GG - EU Training Grounds - Medium I
Attributes
moddedcarbon
Last refreshed
Players now 0/ 150
7-day average 0 peak –
Rank #15,478 top 70%
Last wipe 41d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 16 SepTue 15 SepMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 04:39 UTC41d ago 0 – running 0
Tue 15 Sep, 04:53 UTC42d ago 0 – 1 days 0
Mon 14 Sep, 04:39 UTC43d ago 0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
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RustGames.gg | Lucky Pillars - EU 1 EU · groups of 100+ · 79 on average 152 / 400
R2 - Aim training / Matchmaking / Facechecks - EU Main EU · groups of 12+ · 34 on average 67 / 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD EU · no group limit · 30 on average 42 / 75
A-42 - Helicopter / Minicopter Training EU · groups of 200+ · 3 on average 4 / 42

Quick answers

from the figures on this page

Wipe data

The wipe schedule for UKN.GG - EU Training Grounds - Medium I: what is it?

The next wipe on UKN.GG - EU Training Grounds - Medium I cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 41 days 13 hours ago the current world was made.

Wipe day on UKN.GG - EU Training Grounds - Medium I: what should you expect?

The average busiest count over recent wipes is 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

In which region does UKN.GG - EU Training Grounds - Medium I sit?

No region tag is published by UKN.GG - EU Training Grounds - Medium I, but the name points to Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 64.40.9.118:28014 is its address.

Which Rust version is UKN.GG - EU Training Grounds - Medium I on?

On Windows, UKN.GG - EU Training Grounds - Medium I runs Rust network protocol 2633 and build 163794. Your game must match the protocol to join, and Steam applies that update.

Is UKN.GG - EU Training Grounds - Medium I up, and how steady is its uptime?

The current status is offline for UKN.GG - EU Training Grounds - Medium I, with the last sighting 41 days 12 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on UKN.GG - EU Training Grounds - Medium I be read?

The game's server browser reads the tags UKN.GG - EU Training Grounds - Medium I publishes: gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): Capacity of 150 slots; ts500 (Group limit): The cap is 500 players per team; v2633 (Protocol): Joining needs your game on protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^e (Minigames): Minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practice aim and PvP with the loot handed over; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature UKN.GG - EU Training Grounds - Medium I?

These Rust Server Analytics lists include UKN.GG - EU Training Grounds - Medium I: EU Rust servers: live population data, Modded Rust servers: live data and Rust aim training servers. It appears on the server list under the following filters: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

What position does UKN.GG - EU Training Grounds - Medium I hold in the server rankings?

On player hours over seven days, UKN.GG - EU Training Grounds - Medium I ranks #15,478, within the top 70% of ranked servers.

What is the population of UKN.GG - EU Training Grounds - Medium I?

UKN.GG - EU Training Grounds - Medium I is offline at this refresh; the last contact was 41 days 12 hours ago.

Settings

What settings and rules does UKN.GG - EU Training Grounds - Medium I use?

Gather rate is not mentioned in the name of UKN.GG - EU Training Grounds - Medium I. A maximum of 500 players per group applies. minigames & battle royale is the game mode, arenas, Bedwars, parkour, battle royale. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, enabled.

Connection

How do you connect to UKN.GG - EU Training Grounds - Medium I?

In the Rust console (F1), enter client.connect 64.40.9.118:28014. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^z,^y,^e,^d,gmrust,cs163794,ts500

Game

gmrust
Game mode Survival in the standard Rust format.
mp150
Max players Capacity of 150 slots.
ts500
Group limit The cap is 500 players per team.
v2633
Protocol Joining needs your game on protocol 2633.
cs163794
Build Game build: 163794.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Gameplay

^e
Minigames Minigames such as arenas, Bedwars and parkour.
^d
Combat training Practice aim and PvP with the loot handed over.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.