[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames
Offline NA 64.40.8.9:28021 checked 3d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 17:53 UTC, in 1d 13h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 1d 13h | Thu 29 Oct, 17:53 UTC | its own |
| 8d 14h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 15d 13h | Thu 12 Nov, 17:53 UTC | its own |
| 22d 13h | Thu 19 Nov, 17:53 UTC | its own |
| 29d 13h | Thu 26 Nov, 17:53 UTC | its own |
| 36d 14h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 43d 13h | Thu 10 Dec, 17:53 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:53 UTC FW26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP | NA · groups of 8+ · 5 on average | 5 / 10 |
| [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | NA · no group limit · 2 on average | 2 / 100 |
| [US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPS | NA · groups of 100+ · 1e+09x · weekly · 31 on average | 38 / 100 |
| KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN | NA · groups of 10+ · 1000x · weekly · 5 on average | 1 / 200 |
| NA | Apex Aim Arena | 1v1 Facecheck FFA Targets | NA · groups of 8+ · 4 on average | 0 / 16 |
| Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun Game | NA · groups of 8+ · 4 on average | 0 / 16 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames wipe?
Its tag guides the prediction, since [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames has too few wipes on record to confirm the schedule. A wipe is scheduled for Thursday 29 October at 17:53 UTC, according to this server's cycle. The world now in play was created 26 days 10 hours ago. A weekly wipe schedule is published in its tags.
Wipe day on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames: what should you expect?
Across recent wipes the busiest point averaged 1 players. 4 hours after the latest wipe the crowd peaked.
Server details
Which location hosts [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
Its NA tag puts [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 64.40.8.9:28021 is its address.
What Rust build does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames run?
The platform is Linux, with Rust network protocol 2634 and build 166494 running on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames. Your game must match the protocol to join, and Steam applies that update.
What uptime does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames show, and is it up?
Last seen 3 days 9 hours ago, [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames now reports offline. Uptime over the last full days (7) was 55%, or 92 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Tags
What do [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp1000 (Max players): 1,000 slots in total; ts100 (Group limit): Teams hold no more than 100; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): A weekly wipe cycle; ^d (Combat training): Practice aim and PvP with the loot handed over; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins; NA (North America): North America is the region it appears under in the browser are the tags [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
The following Rust Server Analytics lists count [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames among their servers: Modded Rust servers: live data, Rust aim training servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Population
Where does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames sit among Rust servers?
[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames holds #8,199 on seven-day player hours and #1,182 in North America, inside the top 37% of the ranked field.
What is the population of [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
The last sighting of [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames was 3 days 9 hours ago; it is offline at this refresh. The seven-day mean is 0 players, against a peak of 24.
Settings
What settings and rules does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames use?
The name of [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames does not state a gather rate. The cap on group membership is 100 players. combat training is the game mode, aim and PvP practice, loot handed out. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. VAC, Valve's anti-cheat, is enabled.
The map on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames: which one is it?
A procedural map of size 6,000 with seed 1337, generated by the game, runs on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames. The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is IFN.GG.
How to join
How can a player join [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
In the Rust console (F1), enter client.connect 64.40.8.9:28021. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://icefuse.com/.