ICEFUSE US HUB
Offline NA 64.40.8.9:28011 checked 3d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers, top 64% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 17:53 UTC, in 1d 18h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 1d 18h | Thu 29 Oct, 17:53 UTC | its own |
| 8d 19h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 15d 18h | Thu 12 Nov, 17:53 UTC | its own |
| 22d 18h | Thu 19 Nov, 17:53 UTC | its own |
| 29d 18h | Thu 26 Nov, 17:53 UTC | its own |
| 36d 19h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 43d 18h | Thu 10 Dec, 17:53 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:53 UTC FW26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP | NA · groups of 8+ · 5 on average | 1 / 10 |
| [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | NA · no group limit · 2 on average | 3 / 100 |
| [US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPS | NA · groups of 100+ · 1e+09x · weekly · 31 on average | 34 / 100 |
| KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN | NA · groups of 10+ · 1000x · weekly · 5 on average | 6 / 200 |
| NA | Apex Aim Arena | 1v1 Facecheck FFA Targets | NA · groups of 8+ · 4 on average | 0 / 16 |
| Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun Game | NA · groups of 8+ · 4 on average | 0 / 16 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does ICEFUSE US HUB wipe?
The tag sets the prediction: too few of ICEFUSE US HUB's wipes are on record to confirm its schedule. Thursday 29 October at 17:53 UTC is when its next wipe is due. The current world dates from 26 days 5 hours. The tags list a wipe schedule of one week.
Wipe day on ICEFUSE US HUB: what should you expect?
Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 4 hours after it began.
Server
In which region does ICEFUSE US HUB sit?
In North America, according to its NA tag, sits ICEFUSE US HUB. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 64.40.8.9:28011 is its address.
What Rust build does ICEFUSE US HUB run?
The platform is Linux, with Rust network protocol 2634 and build 166494 running on ICEFUSE US HUB. Your game must match the protocol to join, and Steam applies that update.
What uptime does ICEFUSE US HUB show, and is it up?
Offline at this refresh: ICEFUSE US HUB, last seen 3 days 3 hours ago. Uptime over the last full days (7) was 69%, or 116 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Lists and tags
How should the tags on ICEFUSE US HUB be read?
Tags from ICEFUSE US HUB, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts100 (Group limit): The cap is 100 players per team; v2634 (Protocol): Joining needs your game on protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): Wipes run on a weekly cycle; ^d (Combat training): Training for aim and PvP, loot included; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature ICEFUSE US HUB?
These Rust Server Analytics lists include ICEFUSE US HUB: Modded Rust servers: live data, Rust aim training servers and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Player numbers
What position does ICEFUSE US HUB hold in the server rankings?
ICEFUSE US HUB holds #8,467 on seven-day player hours and #1,197 in North America, inside the top 38% of the ranked field.
At what level does ICEFUSE US HUB run its population?
ICEFUSE US HUB is offline at this refresh; the last contact was 3 days 3 hours ago. Seven-day figures: an average of 0 players and a peak of 16.
Map and rules
What settings and rules does ICEFUSE US HUB use?
The name of ICEFUSE US HUB does not state a gather rate. The cap on group membership is 100 players. It runs combat training, aim and PvP practice, loot handed out. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. Anti-cheat status: VAC off.
Connection
What is the way onto ICEFUSE US HUB?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 64.40.8.9:28011.