Teddys Aimtrain Beta
Offline 64.40.8.245:34015 checked 6d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 01:55 UTC13d ago | 2 | – | running | 1 |
| Wed 14 Oct, 02:47 UTC14d ago | 4 | – | 1 days | 1 |
| Sun 11 Oct, 21:04 UTC16d ago | 4 | held half | 2.2 days | 2 |
| Thu 1 Oct, 23:09 UTC FW26d ago | 2 | held half | 9.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X | groups of 10+ · weekly · 5 on average | 4 / 100 |
| MINICOPTER / HELICOPTER TRAINING | groups of 8+ · 5 on average | 1 / 100 |
| PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP | NA · groups of 8+ · 5 on average | 6 / 15 |
| [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | EU · no group limit · 4 on average | 0 / 100 |
| [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | NA · no group limit · 2 on average | 1 / 100 |
| NA | Apex Aim Arena | 1v1 Facecheck FFA Targets | NA · groups of 8+ · 4 on average | 0 / 16 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Teddys Aimtrain Beta: what is it?
With irregular wipe times, Teddys Aimtrain Beta offers no next wipe to predict. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 13 days 5 hours ago.
On Teddys Aimtrain Beta, what happens on wipe day?
Across recent wipes the busiest point averaged 3 players. The highest player count on the latest wipe arrived 14 hours in. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.
Server details
Which location hosts Teddys Aimtrain Beta?
A region is not published by Teddys Aimtrain Beta. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 64.40.8.245:34015.
What Rust build does Teddys Aimtrain Beta run?
On Linux, Teddys Aimtrain Beta runs Rust network protocol 2634 and build 167781. The protocol has to match before you can join; Steam updates it automatically.
Is Teddys Aimtrain Beta up, and how steady is its uptime?
The current status is offline for Teddys Aimtrain Beta, with the last sighting 6 days 9 hours ago. Uptime over the last full days (7) was 13%, or 22 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Lists and tags
How should the tags on Teddys Aimtrain Beta be read?
The game's server browser reads the tags Teddys Aimtrain Beta publishes: gmrust (Game mode): Rust survival, standard ruleset; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Build number 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Teddys Aimtrain Beta?
These Rust Server Analytics lists include Teddys Aimtrain Beta: Modded Rust servers: live data and Rust aim training servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does Teddys Aimtrain Beta hold in the server rankings?
The seven-day player-hours rank for Teddys Aimtrain Beta is #9,273, inside the top 42% of all ranked servers.
At what level does Teddys Aimtrain Beta run its population?
Teddys Aimtrain Beta is offline at this refresh; the last contact was 6 days 9 hours ago. The seven-day mean is 0 players, against a peak of 3.
Map and rules
What are the settings on Teddys Aimtrain Beta, and its rules?
No gather rate is given in the name of Teddys Aimtrain Beta. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC on.
What is the map for Teddys Aimtrain Beta?
A procedural map of size 4,000 with seed 1337, generated by the game, runs on Teddys Aimtrain Beta. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Custom Map.
How to join
What is the way onto Teddys Aimtrain Beta?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 64.40.8.245:34015.