Four Horsemen | PVE | Monthly | 2X | 10/1
Online NA 64.40.223.6:28018 checked 13m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers, top 54% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 36d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:50 UTC FW26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy | NA · groups of 24+ · 2x · monthly · 6 on average | 8 / 65 |
| The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|Zombies | NA · groups of 8+ · 2x · monthly · 5 on average | 5 / 25 |
| ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E | NA · groups of 8+ · 2x · monthly · 4 on average | 3 / 50 |
| Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x | NA · groups of 16+ · 2x · monthly · 4 on average | 3 / 100 |
| "SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS| | NA · groups of 10+ · 2x · monthly · 2 on average | 3 / 100 |
| Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe | NA · groups of 8+ · 2x · monthly · 2 on average | 3 / 100 |
Quick answers
from the figures on this pageWipe data
When does Four Horsemen | PVE | Monthly | 2X | 10/1 wipe?
Once a month Four Horsemen | PVE | Monthly | 2X | 10/1 wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 2 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Wipe day on Four Horsemen | PVE | Monthly | 2X | 10/1: what should you expect?
Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 22 hours in.
Server
Which location hosts Four Horsemen | PVE | Monthly | 2X | 10/1?
In North America, according to its NA tag, sits Four Horsemen | PVE | Monthly | 2X | 10/1. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 64.40.223.6:28018 is its address.
Which Rust version is Four Horsemen | PVE | Monthly | 2X | 10/1 on?
Rust network protocol 2635 and build 168909 on Windows is the setup for Four Horsemen | PVE | Monthly | 2X | 10/1. The protocol has to match before you can join; Steam updates it automatically.
Is Four Horsemen | PVE | Monthly | 2X | 10/1 up, and how steady is its uptime?
The current status of Four Horsemen | PVE | Monthly | 2X | 10/1 is online. The uptime it reports puts the last restart at about 8 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. It entered Rust Server Analytics records on 13 September 2026.
What performance does Four Horsemen | PVE | Monthly | 2X | 10/1 show?
Server fps averaged 51 over the last 48 hours, with a floor of 6. Entity count reached 112,015, covering buildings, deployables and the rest of the world. Memory use reached 3,520 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
Which meanings do the tags on Four Horsemen | PVE | Monthly | 2X | 10/1 carry?
gmrust (Game mode): Survival in the standard Rust format; mp60 (Max players): Player slots: 60; ts16 (Group limit): Team size is capped at 16; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): The server browser files it under North America are the tags Four Horsemen | PVE | Monthly | 2X | 10/1 publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Four Horsemen | PVE | Monthly | 2X | 10/1?
Among the Rust Server Analytics lists Four Horsemen | PVE | Monthly | 2X | 10/1 fits are: Rust servers with a 2x gather rate, Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Population
What position does Four Horsemen | PVE | Monthly | 2X | 10/1 hold in the server rankings?
Four Horsemen | PVE | Monthly | 2X | 10/1 holds #6,214 on seven-day player hours and #1,010 in North America, inside the top 28% of the ranked field.
At what level does Four Horsemen | PVE | Monthly | 2X | 10/1 run its population?
Four Horsemen | PVE | Monthly | 2X | 10/1 holds 0 players of its 60 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 2. The 48-hour peak window is 11:00 UTC, at an average of 0 players.
Map and rules
What are the settings on Four Horsemen | PVE | Monthly | 2X | 10/1, and its rules?
2x gathering is what Four Horsemen | PVE | Monthly | 2X | 10/1 states in its name. The cap on group membership is 16 players. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
What is the map for Four Horsemen | PVE | Monthly | 2X | 10/1?
The game generates a procedural map of size 4,250 with seed 1948548053 for Four Horsemen | PVE | Monthly | 2X | 10/1. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
What is the way onto Four Horsemen | PVE | Monthly | 2X | 10/1?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 64.40.223.6:28018. Find it online at https://discord.com/invite/TEdvqP27An.