Rust Server Analytics 76,491 players11,808 servers
All servers
Drill-through Server detail

RustYard 2x | Solo/Duo/Trio

Online 64.130.47.150:28015 checked 5m ago

Drill-through
FilterServeris RustYard 2x | Solo/Duo/Trio
Attributes
2x trio moddedcarbon
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #11,223 top 51%
Last wipe 5d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep28 Sep6 Oct13 Oct21 Oct28 Oct

Top 51% of all ranked servers, and #467 of the trio servers (top 74%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:48 UTC5d ago 1 – running 0
Mon 19 Oct, 10:36 UTC9d ago 1 halved by day 1 4.2 days 0
Thu 1 Oct, 13:24 UTC27d ago 3 halved by day 1 17.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10 EU · trio · 2x · weekly · 255 on average 20 / 500
WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED EU · trio · 2x · weekly · 233 on average 62 / 200
WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPED NA · trio · 2x · weekly · 188 on average 42 / 200
Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий EU · trio · 2x · weekly · 175 on average 63 / 180
Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10 EU · trio · 2x · weekly · 130 on average 221 / 360
SURVIVORS.GG #3 [ 2x Solo/Duo/Trio ] WIPED 28.10 trio · 2x · biweekly · 129 on average 556 / 750

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for RustYard 2x | Solo/Duo/Trio: what is it?

With irregular wipe times, RustYard 2x | Solo/Duo/Trio offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 5 days 6 hours ago the current world was made.

On RustYard 2x | Solo/Duo/Trio, what happens on wipe day?

The average busiest count over recent wipes is 2 players. The highest player count on the latest wipe arrived 0 hours in. Above half that peak until the next wipe held in 0% of recent wipes. The fall below half arrived by day 1 when it didn't hold.

Server details

Which location hosts RustYard 2x | Solo/Duo/Trio?

No region is published by RustYard 2x | Solo/Duo/Trio. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 64.130.47.150:28015.

What Rust build does RustYard 2x | Solo/Duo/Trio run?

On Linux, RustYard 2x | Solo/Duo/Trio runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

Is RustYard 2x | Solo/Duo/Trio up, and how steady is its uptime?

The current status of RustYard 2x | Solo/Duo/Trio is online. The uptime it reports puts the last restart at about 4 days 11 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 21 September 2026.

Is performance on RustYard 2x | Solo/Duo/Trio stable?

Server fps averaged 182 over the last 48 hours, with a floor of 121. Buildings, deployables and all other world objects brought the entity total to 134,016. Peak memory was 4,843 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

What do RustYard 2x | Solo/Duo/Trio's tags stand for?

Tags from RustYard 2x | Solo/Duo/Trio, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts3 (Group limit): Team size is capped at 3; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature RustYard 2x | Solo/Duo/Trio?

The following Rust Server Analytics lists count RustYard 2x | Solo/Duo/Trio among their servers: Rust servers with a 2x gather rate, Modded Rust servers: live data and Trio Rust servers, live. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last week; Gather rate: 2x.

Population

Against other Rust servers, how does RustYard 2x | Solo/Duo/Trio compare?

On player hours over seven days, RustYard 2x | Solo/Duo/Trio ranks #11,223, within the top 51% of ranked servers. Within the trio segment, its position is #467.

How many players does RustYard 2x | Solo/Duo/Trio carry?

Of 50 slots, 0 are filled on RustYard 2x | Solo/Duo/Trio at this refresh. Averaging 0 players across seven days, the server reached a peak of 1.

Map and rules

How is RustYard 2x | Solo/Duo/Trio configured, and what rules apply?

RustYard 2x | Solo/Duo/Trio names a 2x gather rate. Up to 3 players can form a group (trio). It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. VAC, Valve's anti-cheat, is enabled.

What is the map for RustYard 2x | Solo/Duo/Trio?

RustYard 2x | Solo/Duo/Trio uses a procedural map of size 4,500 with seed 1337, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here. Named map: Rustafied 4500.

How to join

How do you connect to RustYard 2x | Solo/Duo/Trio?

In the Rust console (F1), enter client.connect 64.130.47.150:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts3,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts3
Group limit Team size is capped at 3.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.