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Drill-through Server detail

ERA AIM TRAINING | FFA | 1V1 | AIMBOTS

Online 62.60.246.211:28015 checked 10m ago

Drill-through
FilterServeris ERA AIM TRAINING | FFA | 1V1 | AIMBOTS
Attributes
moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #13,078 top 59%
Last wipe 12d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75105:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held67%else halves by day 3

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 21:56 UTC12d ago 0 – running 0
Thu 1 Oct, 20:18 UTC FW27d ago 2 halved by day 3 15.1 days 0
Tue 29 Sep, 18:51 UTC29d ago 4 held half 2.1 days 0
Mon 28 Sep, 20:02 UTC30d ago 2 – 1 days 0
Sun 27 Sep, 18:51 UTC31d ago 2 – 1 days 1
Fri 25 Sep, 13:53 UTC33d ago 8 held half 2.2 days 8
Thu 24 Sep, 19:08 UTC34d ago 8 – 0.8 days 0
Tue 22 Sep, 19:48 UTC36d ago 4 held half 2 days 1
Mon 21 Sep, 18:04 UTC37d ago 3 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
MINICOPTER / HELICOPTER TRAINING groups of 8+ · 5 on average 0 / 100
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP NA · groups of 8+ · 5 on average 0 / 15
・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X groups of 10+ · weekly · 5 on average 5 / 100
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 EU · no group limit · 4 on average 0 / 100
PVP Arena | Aimtrain groups of 8+ · 2 on average 0 / 40
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 NA · no group limit · 2 on average 2 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for ERA AIM TRAINING | FFA | 1V1 | AIMBOTS: what is it?

The next wipe on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 12 days 6 hours.

Wipe day on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS: what should you expect?

Across recent wipes the busiest point averaged 2 players. Peak population for the latest wipe came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 67% of recent wipes. The fall below half arrived by day 3 when it didn't hold.

Server details

What is the hosting location of ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

A region is not published by ERA AIM TRAINING | FFA | 1V1 | AIMBOTS. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 62.60.246.211:28015.

Which Rust version is ERA AIM TRAINING | FFA | 1V1 | AIMBOTS on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS. The protocol has to match before you can join; Steam updates it automatically.

Is ERA AIM TRAINING | FFA | 1V1 | AIMBOTS up, and how steady is its uptime?

ERA AIM TRAINING | FFA | 1V1 | AIMBOTS reports online at the current check. About 4 days 13 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 64%, or 108 of 168 hours. The first sighting of it by Rust Server Analytics was on 20 September 2026.

Is performance on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS stable?

The 48-hour average was 238 server fps; the low was 223. Buildings, deployables and all other world objects brought the entity total to 5,638. At its highest, memory use was 2,830 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

What do ERA AIM TRAINING | FFA | 1V1 | AIMBOTS's tags stand for?

The game's server browser reads the tags ERA AIM TRAINING | FFA | 1V1 | AIMBOTS publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

The following Rust Server Analytics lists count ERA AIM TRAINING | FFA | 1V1 | AIMBOTS among their servers: Modded Rust servers: live data and Rust aim training servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does ERA AIM TRAINING | FFA | 1V1 | AIMBOTS hold in the server rankings?

On player hours over seven days, ERA AIM TRAINING | FFA | 1V1 | AIMBOTS ranks #13,078, within the top 59% of ranked servers.

At what level does ERA AIM TRAINING | FFA | 1V1 | AIMBOTS run its population?

ERA AIM TRAINING | FFA | 1V1 | AIMBOTS holds 0 players of its 50 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 1. The 48-hour peak window is 08:00 UTC, at an average of 0 players.

Map and rules

What settings and rules does ERA AIM TRAINING | FFA | 1V1 | AIMBOTS use?

Gather rate is not mentioned in the name of ERA AIM TRAINING | FFA | 1V1 | AIMBOTS. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

ERA AIM TRAINING | FFA | 1V1 | AIMBOTS uses a procedural map of size 6,000 with seed 1337, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. The map is called Custom Map.

How to join

How can a player join ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 62.60.246.211:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.