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Drill-through Server detail

PVP Arena | Aimtrain

Online 51.79.214.144:21066 checked 11m ago

Drill-through
FilterServeris PVP Arena | Aimtrain
Attributes
moddedoxide
Last refreshed
Players now 0/ 40
7-day average 1 peak 5
Rank #3,371 top 15%
Last wipe 1d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.250.50.75116:0023:0005:0010:0016:0022:00Wiped Wed 28 Oct, 16:24 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
010020030040016:0023:0005:0010:0016:0022:00Wiped Wed 28 Oct, 16:24 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.5 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak6players, last three wipes
crowd held67%else halves by day 2

The first 48 hours of its last wipes

Sat 24 OctTue 20 OctThu 15 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 16:24 UTC1d ago – – running 0
Sat 24 Oct, 04:04 UTC5d ago 5 halved by day 2 4.5 days 2
Tue 20 Oct, 09:27 UTC9d ago 9 held half 3.8 days 1
Thu 15 Oct, 14:12 UTC14d ago 4 held half 4.8 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP NA · groups of 8+ · 5 on average 0 / 10
MINICOPTER / HELICOPTER TRAINING groups of 8+ · 5 on average 4 / 100
・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X groups of 10+ · weekly · 5 on average 3 / 100
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 EU · no group limit · 4 on average 5 / 100
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 NA · no group limit · 2 on average 2 / 100
NA | Apex Aim Arena | 1v1 Facecheck FFA Targets NA · groups of 8+ · 3 on average 0 / 16

Quick answers

from the figures on this page

Wipe data

When does PVP Arena | Aimtrain wipe?

The next wipe on PVP Arena | Aimtrain cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 31 hours ago.

On PVP Arena | Aimtrain, what happens on wipe day?

Across recent wipes the busiest point averaged 6 players. The highest player count on the latest wipe arrived 3 hours in. Recent wipes held the crowd above half that peak until the next wipe in 67% of cases. By day 2 it had fallen below half where the hold failed.

Server details

What is the hosting location of PVP Arena | Aimtrain?

A region is not published by PVP Arena | Aimtrain. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 51.79.214.144:21066 is its address.

What Rust build does PVP Arena | Aimtrain run?

Rust network protocol 2635 and build 168909 on Linux is the setup for PVP Arena | Aimtrain. Joining requires the same protocol on your game; Steam handles the update.

What uptime does PVP Arena | Aimtrain show, and is it up?

As of the latest refresh, PVP Arena | Aimtrain is online. About 25 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 61%, or 103 of 168 hours. 15 October 2026 is when Rust Server Analytics first recorded it.

Is performance on PVP Arena | Aimtrain stable?

Server fps averaged 239 over the last 48 hours, with a floor of 230. Entity count reached 8,280, covering buildings, deployables and the rest of the world. At its highest, memory use was 2,475 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

Which meanings do the tags on PVP Arena | Aimtrain carry?

The game's server browser reads the tags PVP Arena | Aimtrain publishes: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Capacity of 40 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does PVP Arena | Aimtrain appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists PVP Arena | Aimtrain fits are: Modded Rust servers: live data and Rust aim training servers. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

What position does PVP Arena | Aimtrain hold in the server rankings?

Player hours for the last seven days place PVP Arena | Aimtrain at #3,371, in the top 15% of the ranked field.

How many players does PVP Arena | Aimtrain carry?

Population at the current refresh: 0 players on PVP Arena | Aimtrain, against 40 slots. Averaging 1 players across seven days, the server reached a peak of 5. Across the last 48 hours, 20:00 UTC shows the highest average: 1 players.

Map and rules

What are the settings on PVP Arena | Aimtrain, and its rules?

Gather rate is not mentioned in the name of PVP Arena | Aimtrain. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map for PVP Arena | Aimtrain?

PVP Arena | Aimtrain uses a procedural map of size 1,500 with seed 50000, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto PVP Arena | Aimtrain?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.79.214.144:21066.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players Capacity of 40 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.