test01
Offline EA 59.39.221.79:28015 checked 31d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 87% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Friday 30 October, 05:02 UTC, in 15h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - SEA Medium | EA · groups of 16+ · biweekly · 68 on average | 392 / 425 |
| Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com | EA · groups of 8+ · biweekly · 38 on average | 34 / 215 |
| Rustafied.com - SEA Medium | EA · groups of 16+ · biweekly · 27 on average | 126 / 250 |
| [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla | EA · groups of 8+ · biweekly · 4 on average | 13 / 200 |
| JP ONLY 2WEEK SOLO/DUO/TORIO#84 | EA · groups of 8+ · biweekly · 3 on average | 2 / 60 |
| [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly | EA · groups of 8+ · biweekly · 2 on average | 0 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does test01 wipe?
The estimate for test01's next wipe comes from biweekly: 14 days after its last wipe. A wipe is scheduled for Friday 30 October at 05:02 UTC, according to this server's cycle. The world now in play was created 55 days 8 hours ago. A wipe every two weeks is stated in its tags.
Server details
Which location hosts test01?
The EA tag on test01 lists it in Asia. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 59.39.221.79:28015.
Which Rust version is test01 on?
The platform is Windows, with Rust network protocol 2633 and build 165217 running on test01. Your game must match the protocol to join, and Steam applies that update.
How reliable is test01, and is it online now?
Offline at this refresh: test01, last seen 31 days 8 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 27 September 2026.
Lists and tags
What do test01's tags stand for?
The game's server browser reads the tags test01 publishes: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): A two-week wipe cycle; EA (East Asia): Its browser listing sits in East Asia. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does test01 appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count test01 among their servers: Community Rust servers, live. On the server list, the filters that return it are: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
Player numbers
Where does test01 sit among Rust servers?
test01 holds #15,923 on seven-day player hours and #492 in Asia, inside the top 67% of the ranked field.
At what level does test01 run its population?
The last sighting of test01 was 31 days 8 hours ago; it is offline at this refresh.
Map and rules
How is test01 configured, and what rules apply?
No gather rate is given in the name of test01. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. Anti-cheat status: VAC off.
What is the map for test01?
A procedural map, generated by the game, runs on test01.
How to join
How can a player join test01?
In the Rust console (F1), enter client.connect 59.39.221.79:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.