test01
Offline EA 59.39.221.72:28015 checked 26d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Friday 30 October, 05:49 UTC, in 7h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - SEA Medium | EA · groups of 16+ · biweekly · 77 on average | 117 / 200 |
| Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com | EA · groups of 8+ · biweekly · 36 on average | 10 / 215 |
| Rustafied.com - SEA Medium | EA · groups of 16+ · biweekly · 30 on average | 38 / 100 |
| [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla | EA · groups of 8+ · biweekly · 4 on average | 7 / 200 |
| [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly | EA · groups of 8+ · biweekly · 2 on average | 0 / 100 |
| 新手村 | Rookie Village | 四人 | 1x PVP 10.26新开 | EA · groups of 8+ · 1x · biweekly · 1 on average | 0 / 500 |
Quick answers
from the figures on this pageWipe data
When does test01 wipe?
The estimate for test01's next wipe comes from biweekly: 14 days after its last wipe. A wipe is scheduled for Friday 30 October at 05:49 UTC, according to this server's cycle. The current world dates from 27 days 16 hours. Its tags publish a wipe schedule of every two weeks.
Server details
In which region does test01 sit?
The EA tag on test01 lists it in Asia. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 59.39.221.72:28015 is its address.
What Rust build does test01 run?
Rust network protocol 2634 and build 166652 on Windows is the setup for test01. The protocol has to match before you can join; Steam updates it automatically.
Is test01 up, and how steady is its uptime?
Last seen 26 days 14 hours ago, test01 now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 2 October 2026.
Tags
Which meanings do the tags on test01 carry?
gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; EA (East Asia): The server browser files it under East Asia are the tags test01 publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature test01?
Among the Rust Server Analytics lists test01 fits are: Community Rust servers, live. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
Population
Where does test01 sit among Rust servers?
For player hours over the last seven days, test01 places #15,521 globally and #479 in Asia, in the top 68% of all ranked servers.
How many players does test01 carry?
No response from test01 at the latest check, with a last sighting 26 days 14 hours ago.
Map and rules
How is test01 configured, and what rules apply?
Gather rate is not mentioned in the name of test01. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is disabled.
The map on test01: which one is it?
test01 uses a procedural map, which the game generates.
Connection
What is the way onto test01?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 59.39.221.72:28015.