test01
Offline EA 59.39.220.166:28015 checked 15d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Friday 30 October, 05:49 UTC, in 16h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - SEA Medium | EA · groups of 16+ · biweekly · 68 on average | 415 / 450 |
| Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com | EA · groups of 8+ · biweekly · 38 on average | 34 / 215 |
| Rustafied.com - SEA Medium | EA · groups of 16+ · biweekly · 27 on average | 124 / 250 |
| [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla | EA · groups of 8+ · biweekly · 4 on average | 11 / 200 |
| JP ONLY 2WEEK SOLO/DUO/TORIO#84 | EA · groups of 8+ · biweekly · 3 on average | 1 / 60 |
| [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly | EA · groups of 8+ · biweekly · 2 on average | 2 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does test01 wipe?
An estimate from biweekly: 14 days after its last wipe gives test01's next wipe. A wipe is scheduled for Friday 30 October at 05:49 UTC, according to this server's cycle. The current world dates from 27 days 7 hours. The tags carry an every-two-weeks wipe schedule.
Server details
Which location hosts test01?
The EA tag on test01 lists it in Asia. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 59.39.220.166:28015.
Which Rust version is test01 on?
The platform is Windows, with Rust network protocol 2634 and build 167781 running on test01. Your game must match the protocol to join, and Steam applies that update.
What uptime does test01 show, and is it up?
The current status is offline for test01, with the last sighting 15 days 20 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 12 October 2026.
Lists and tags
How should the tags on test01 be read?
Tags from test01, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks the server wipes; EA (East Asia): The server browser files it under East Asia. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does test01 appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include test01: Community Rust servers, live. It appears on the server list under the following filters: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
Population
What position does test01 hold in the server rankings?
test01 holds #13,143 on seven-day player hours and #477 in Asia, inside the top 61% of the ranked field.
What is the population of test01?
No response from test01 at the latest check, with a last sighting 15 days 20 hours ago.
Map and rules
What are the settings on test01, and its rules?
The name of test01 does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. Anti-cheat status: VAC off.
The map on test01: which one is it?
test01 uses a procedural map, which the game generates.
How to join
How can a player join test01?
In the Rust console (F1), enter client.connect 59.39.220.166:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.