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Drill-through Server detail

test01

Offline EA 59.39.216.230:28015 checked 12d ago

Drill-through
FilterServeris test01
Attributes
biweekly wipes
Last refreshed
Players now 1/ 1
7-day average 0 peak –
Rank #12,970 top 60% · #488 in EA
Last wipe 27d ago biweekly schedule
Next wipe 13h Fri 30 Oct, 05:49 UTC
Capacity 100% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 60% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Friday 30 October, 05:49 UTC, in 13h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - SEA Medium EA · groups of 16+ · biweekly · 71 on average 354 / 400
Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com EA · groups of 8+ · biweekly · 37 on average 24 / 215
Rustafied.com - SEA Medium EA · groups of 16+ · biweekly · 27 on average 110 / 250
[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla EA · groups of 8+ · biweekly · 4 on average 15 / 200
[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 2 on average 9 / 100
新手村 | Rookie Village | 四人 | 1x PVP 10.26新开 EA · groups of 8+ · 1x · biweekly · 1 on average 1 / 500

Quick answers

from the figures on this page

Wipe data

On what cycle does test01 wipe?

An estimate from biweekly: 14 days after its last wipe gives test01's next wipe. Friday 30 October at 05:49 UTC is the date the next wipe falls on. The current world dates from 27 days 10 hours. The tags carry an every-two-weeks wipe schedule.

Server

In which region does test01 sit?

The EA tag on test01 lists it in Asia. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 59.39.216.230:28015.

Which Rust version is test01 on?

Rust network protocol 2634 and build 167781 on Windows is the setup for test01. The protocol has to match before you can join; Steam updates it automatically.

Is test01 up, and how steady is its uptime?

Last seen 12 days 5 hours ago, test01 now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 17 October 2026.

Lists and tags

Which meanings do the tags on test01 carry?

The game's server browser reads the tags test01 publishes: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^b (Biweekly): Wipes come once a fortnight; EA (East Asia): The server browser files it under East Asia. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does test01 appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count test01 among their servers: Community Rust servers, live. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population

What position does test01 hold in the server rankings?

Ranked on seven-day player hours, test01 is #12,970 overall and #488 in Asia, within the top 60% of ranked servers.

How many players does test01 carry?

No response from test01 at the latest check, with a last sighting 12 days 5 hours ago.

Map and rules

What settings and rules does test01 use?

Gather rate is not mentioned in the name of test01. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is disabled.

What is the map for test01?

A procedural map, generated by the game, runs on test01.

Connection

How can a player join test01?

In the Rust console (F1), enter client.connect 59.39.216.230:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^b,EA,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players Player slots: 1.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build Build number 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Wipes come once a fortnight.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.