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Drill-through Server detail

test01

Offline EA 59.39.216.190:28015 checked 21d ago

Drill-through
FilterServeris test01
Attributes
biweekly wipes
Last refreshed
Players now 1/ 1
7-day average 0 peak –
Rank #13,672 top 62% · #476 in EA
Last wipe 27d ago biweekly schedule
Next wipe 12h Fri 30 Oct, 05:49 UTC
Capacity 100% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 62% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Friday 30 October, 05:49 UTC, in 12h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - SEA Medium EA · groups of 16+ · biweekly · 73 on average 286 / 325
Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com EA · groups of 8+ · biweekly · 36 on average 15 / 215
Rustafied.com - SEA Medium EA · groups of 16+ · biweekly · 28 on average 116 / 250
[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla EA · groups of 8+ · biweekly · 4 on average 13 / 200
[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 2 on average 9 / 100
新手村 | Rookie Village | 四人 | 1x PVP 10.26新开 EA · groups of 8+ · 1x · biweekly · 1 on average 1 / 500

Quick answers

from the figures on this page

Wipe data

When does test01 wipe?

The estimate for test01's next wipe comes from biweekly: 14 days after its last wipe. A wipe is scheduled for Friday 30 October at 05:49 UTC, according to this server's cycle. 27 days 11 hours ago the current world was made. Its tags publish a wipe schedule of every two weeks.

Server details

In which region does test01 sit?

Its EA tag puts test01 in Asia. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 59.39.216.190:28015 is its address.

Which Rust version is test01 on?

Rust network protocol 2634 and build 167058 on Windows is the setup for test01. The protocol has to match before you can join; Steam updates it automatically.

How reliable is test01, and is it online now?

Last seen 21 days 20 hours ago, test01 now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 7 October 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on test01 be read?

gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167058 (Build): Build number 167058; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks the server wipes; EA (East Asia): The server browser files it under East Asia are the tags test01 publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does test01 appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include test01: Community Rust servers, live. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player numbers

Against other Rust servers, how does test01 compare?

Ranked on seven-day player hours, test01 is #13,672 overall and #476 in Asia, within the top 62% of ranked servers.

At what level does test01 run its population?

test01 is offline at this refresh; the last contact was 21 days 20 hours ago.

Settings

What are the settings on test01, and its rules?

The name of test01 does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is disabled.

The map on test01: which one is it?

A procedural map, generated by the game, runs on test01.

How to join

How do you connect to test01?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 59.39.216.190:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^b,EA,gmrust,cs167058,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players 1 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167058
Build Build number 167058.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.