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Drill-through Server detail

[EU East] Facepunch Premium 1

Online 57.128.211.55:28015 checked 13m ago

Drill-through
FilterServeris [EU East] Facepunch Premium 1
Attributes
official monthly wipes vanillapremium
Last refreshed
Players now 12/ 400
7-day average 13 peak 38
Rank #804 top 4%
Last wipe 28d ago monthly schedule
Next wipe 7d 1h Thu 5 Nov, 19:00 UTC FW
Capacity 3% full

Players

average and peak, with its wipes marked
AveragePeak
01020304018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

wipe-day peak41players, last three wipes

Coming wipes

InWhen, UTCKind
7d 1hThu 5 Nov, 19:00 UTCFW force wipe
35d 1hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 41, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW28d ago 41 – running 9

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 454 / 500
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 213 on average 261 / 275
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 125 on average 89 / 125
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 120 on average 160 / 300
Rusty Moose |EU Small| EU · groups of 8+ · monthly · 61 on average 127 / 200
MANHUNT | ДЛЯ НОВИЧКОВ | КЛАССИКА | 22.10 EU · groups of 16+ · monthly · 43 on average 77 / 150

Quick answers

from the figures on this page

Wipe data

On what cycle does [EU East] Facepunch Premium 1 wipe?

Once a month [EU East] Facepunch Premium 1 wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 28 days ago. The tags carry a monthly wipe schedule.

Wipe day on [EU East] Facepunch Premium 1: what should you expect?

Recent wipes averaged a busiest count of 41 players. 2 hours after the latest wipe the crowd peaked.

Server

What is the hosting location of [EU East] Facepunch Premium 1?

No region tag is published by [EU East] Facepunch Premium 1, but the name points to Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 57.128.211.55:28015.

What Rust build does [EU East] Facepunch Premium 1 run?

Rust network protocol 2635 and build 168909 on Windows is the setup for [EU East] Facepunch Premium 1. Your game must match the protocol to join, and Steam applies that update.

What uptime does [EU East] Facepunch Premium 1 show, and is it up?

[EU East] Facepunch Premium 1 reports online at the current check. Its reported uptime indicates a restart roughly 4 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does [EU East] Facepunch Premium 1 perform well?

Server fps averaged 228 over the last 48 hours, with a floor of 216. Buildings, deployables and all other world objects brought the entity total to 156,081. Peak memory was 6,528 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on [EU East] Facepunch Premium 1 be read?

Tags from [EU East] Facepunch Premium 1, as read by the game's server browser, are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard ruleset; mp400 (Max players): Capacity of 400 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^t (Tutorial on): New players have the option of Facepunch's tutorial; ^q (Premium): Entry is limited to players with Rust's premium status; sc2 (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does [EU East] Facepunch Premium 1 appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists [EU East] Facepunch Premium 1 fits are: Rust tutorial servers, EU Rust servers: live population data, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

By whom is [EU East] Facepunch Premium 1 run?

The same operator most likely runs [EU East] Facepunch Premium 1 and the 124 other servers we track that also publish a playrust.com hostname.

Player numbers

What position does [EU East] Facepunch Premium 1 hold in the server rankings?

The seven-day player-hours rank for [EU East] Facepunch Premium 1 is #804, inside the top 4% of all ranked servers.

How many players does [EU East] Facepunch Premium 1 carry?

[EU East] Facepunch Premium 1 holds 12 players of its 400 slots as of the latest update. Averaging 13 players across seven days, the server reached a peak of 38. Across the last 48 hours, 21:00 UTC shows the highest average: 24 players.

Settings

How is [EU East] Facepunch Premium 1 configured, and what rules apply?

Gather rate is not mentioned in the name of [EU East] Facepunch Premium 1. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The official Rust tab lists it. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. Entry is limited to players with Rust's premium status. The server runs with VAC, Valve's anti-cheat, enabled.

The map on [EU East] Facepunch Premium 1: which one is it?

A procedural map of size 4,500 with seed 444035112, generated by the game, runs on [EU East] Facepunch Premium 1. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How can a player join [EU East] Facepunch Premium 1?

In the Rust console (F1), enter client.connect 57.128.211.55:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Entry is limited to players with Rust's premium status.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Server Analytics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival, standard ruleset.
mp400
Max players Capacity of 400 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Gameplay

^t
Tutorial on New players have the option of Facepunch's tutorial.

Mods and access

^q
Premium Entry is limited to players with Rust's premium status.

Other

sc2
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.