[EU] LUNARUST BUILD | Creative
Online EU 54.37.245.50:28027 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 04:25 UTC1d ago | – | – | running | 0 |
| Sat 24 Oct, 02:23 UTC5d ago | 0 | – | 4.1 days | 0 |
| Sun 18 Oct, 00:05 UTC11d ago | 0 | – | 6.1 days | 0 |
| Sat 10 Oct, 13:26 UTC18d ago | 1 | halved by day 1 | 7.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 154 / 999 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 19 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 42 / 100 |
| Intoxicated EU Sandbox - Creative | Build | Noclip | EU · groups of 8+ · 22 on average | 45 / 150 |
| ShockRust | Build Обновление | EU · no group limit · 9 on average | 16 / 50 |
| [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire | EU · groups of 16+ · monthly · 6 on average | 8 / 50 |
Quick answers
from the figures on this pageWipe data
On what cycle does [EU] LUNARUST BUILD | Creative wipe?
The next wipe on [EU] LUNARUST BUILD | Creative cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 31 hours.
On [EU] LUNARUST BUILD | Creative, what happens on wipe day?
The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 1.
Server
In which region does [EU] LUNARUST BUILD | Creative sit?
In Europe, according to its EU tag, sits [EU] LUNARUST BUILD | Creative. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 54.37.245.50:28027 is its address.
Which Rust version is [EU] LUNARUST BUILD | Creative on?
On Linux, [EU] LUNARUST BUILD | Creative runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
What uptime does [EU] LUNARUST BUILD | Creative show, and is it up?
[EU] LUNARUST BUILD | Creative reports online at the current check. The uptime it reports puts the last restart at about 3 hours ago. Uptime over the last full days (7) was 71%, or 119 of 168 hours. The first sighting of it by Rust Server Analytics was on 9 October 2026.
What performance does [EU] LUNARUST BUILD | Creative show?
Over 48 hours the average held at 30 server fps, and the minimum was 30. At its highest the entity count was 71,564, including buildings, deployables and all else. Memory use reached 2,397 MB at peak. A climbing entity count and low fps are the lag players perceive.
Lists and tags
How should the tags on [EU] LUNARUST BUILD | Creative be read?
gmrust (Game mode): Rust survival, standard ruleset; mp36 (Max players): 36 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^c (Creative): Build what you want in a sandbox with gathering removed; ^k (Build server): A place to design bases and practise builds; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): Its browser listing sits in Europe are the tags [EU] LUNARUST BUILD | Creative publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature [EU] LUNARUST BUILD | Creative?
The following Rust Server Analytics lists count [EU] LUNARUST BUILD | Creative among their servers: EU Rust servers: live population data, Modded Rust servers: live data, Rust build and creative servers and Rust servers tagged creative. It appears on the server list under the following filters: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Who operates [EU] LUNARUST BUILD | Creative?
23 other servers we track publish a lunarust.com hostname too, and so does [EU] LUNARUST BUILD | Creative, which points to a shared operator.
Population
Against other Rust servers, how does [EU] LUNARUST BUILD | Creative compare?
Ranked on seven-day player hours, [EU] LUNARUST BUILD | Creative is #15,323 overall and #2,559 in Europe, within the top 69% of ranked servers.
What is the population of [EU] LUNARUST BUILD | Creative?
[EU] LUNARUST BUILD | Creative holds 0 players of its 36 slots as of the latest update. The population has averaged 0 players over seven days.
Map and rules
What settings and rules does [EU] LUNARUST BUILD | Creative use?
The name of [EU] LUNARUST BUILD | Creative does not state a gather rate. The game's default 8-player group limit is in force. It runs build & creative, sandbox building, no gathering. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
The map on [EU] LUNARUST BUILD | Creative: which one is it?
[EU] LUNARUST BUILD | Creative uses a procedural map of size 3,070 with seed 1337, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. The map is called Custom Map.
How to join
What is the way onto [EU] LUNARUST BUILD | Creative?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 54.37.245.50:28027. https://lunarust.com is its website.