CSE Network | Rust | 2x Trios | WIPED 10-22
Online EU 51.83.197.88:28115 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers, top 74% in EU, and #438 of the trio servers (top 70%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 20d 22h | Thu 19 Nov, 19:51 UTC | its own |
| 34d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 19:51 UTC7d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| HollowServers.co EU 2x Solo/Duo |X2 JUST FULL WIPED | EU · trio · 2x · biweekly · 3 on average | 6 / 150 |
| ПРОСТОЙ #1 MAX3 [X2|ДЛЯ НОВИЧКОВ] | EU · trio · 2x · biweekly · 2 on average | 2 / 150 |
| MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10 | EU · trio · 2x · weekly · 251 on average | 6 / 500 |
| WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED | EU · trio · 2x · weekly · 228 on average | 624 / 700 |
| Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий | EU · trio · 2x · weekly · 179 on average | 33 / 100 |
| Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий | EU · trio · 2x · weekly · 147 on average | 136 / 300 |
Quick answers
from the figures on this pageWipe data
On what cycle does CSE Network | Rust | 2x Trios | WIPED 10-22 wipe?
The prediction follows its tag, because too few of CSE Network | Rust | 2x Trios | WIPED 10-22's wipes are on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 7 days 1 hours ago the current world was made. A wipe every two weeks is stated in its tags.
On CSE Network | Rust | 2x Trios | WIPED 10-22, what happens on wipe day?
The average busiest count over recent wipes is 2 players. 2 hours after the latest wipe the crowd peaked.
Server details
What is the hosting location of CSE Network | Rust | 2x Trios | WIPED 10-22?
In Europe, according to its EU tag, sits CSE Network | Rust | 2x Trios | WIPED 10-22. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 51.83.197.88:28115 is its address.
What Rust build does CSE Network | Rust | 2x Trios | WIPED 10-22 run?
On Linux, CSE Network | Rust | 2x Trios | WIPED 10-22 runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
Is CSE Network | Rust | 2x Trios | WIPED 10-22 up, and how steady is its uptime?
The current status of CSE Network | Rust | 2x Trios | WIPED 10-22 is online. Its reported uptime indicates a restart roughly 6 days 19 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 19 October 2026.
Is performance on CSE Network | Rust | 2x Trios | WIPED 10-22 stable?
Server fps averaged 96 over the last 48 hours, with a floor of 50. At its highest the entity count was 71,795, including buildings, deployables and all else. At its highest, memory use was 3,726 MB. A climbing entity count and low fps are the lag players perceive.
Tags
How should the tags on CSE Network | Rust | 2x Trios | WIPED 10-22 be read?
Tags from CSE Network | Rust | 2x Trios | WIPED 10-22, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp75 (Max players): 75 slots in total; ts3 (Group limit): Teams hold no more than 3; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^b (Biweekly): A two-week wipe cycle; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does CSE Network | Rust | 2x Trios | WIPED 10-22 appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists CSE Network | Rust | 2x Trios | WIPED 10-22 fits are: Rust servers with a 2x gather rate, EU Rust servers: live population data, Modded Rust servers: live data and Trio Rust servers, live. On the server list, the filters that return it are: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Player numbers
Against other Rust servers, how does CSE Network | Rust | 2x Trios | WIPED 10-22 compare?
For player hours over the last seven days, CSE Network | Rust | 2x Trios | WIPED 10-22 places #8,864 globally and #2,160 in Europe, in the top 40% of all ranked servers. In the trio peer group, the rank is #438.
At what level does CSE Network | Rust | 2x Trios | WIPED 10-22 run its population?
CSE Network | Rust | 2x Trios | WIPED 10-22 holds 0 players of its 75 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 2.
Settings
How is CSE Network | Rust | 2x Trios | WIPED 10-22 configured, and what rules apply?
CSE Network | Rust | 2x Trios | WIPED 10-22 names a 2x gather rate. Groups: trio, capped at 3 players. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.
The map on CSE Network | Rust | 2x Trios | WIPED 10-22: which one is it?
A procedural map of size 3,500 with seed 59572148, generated by the game, runs on CSE Network | Rust | 2x Trios | WIPED 10-22. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How do you connect to CSE Network | Rust | 2x Trios | WIPED 10-22?
In the Rust console (F1), enter client.connect 51.83.197.88:28115. Launch Rust on this page also works, opening Rust through Steam and connecting you.