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Drill-through Server detail

InfernalJustice PVE Hardcore Server

Online NA 51.222.10.172:28035 checked 12m ago

Drill-through
FilterServeris InfernalJustice PVE Hardcore Server
Attributes
teams off monthly wipes moddedoxidepvehardcore
Last refreshed
Players now 1/ 75
7-day average 0 peak 2
Rank #5,159 top 23% · #882 in NA
Last wipe 27d ago monthly schedule
Next wipe 7d 5h Thu 5 Nov, 19:00 UTC FW
Capacity 1% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5214:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers, top 47% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

wipe-day peak7players, last three wipes

Coming wipes

InWhen, UTCKind
7d 5hThu 5 Nov, 19:00 UTCFW force wipe
35d 5hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 43 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:09 UTC FW27d ago 7 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Terc's Ultra Hardcore PvE Paradise | Enjoy the agony! NA · no group limit · monthly · 2 on average 2 / 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 49 on average 27 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 38 on average 15 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 35 on average 57 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 7 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average 7 / 150

Quick answers

from the figures on this page

Wipe cycle

On what cycle does InfernalJustice PVE Hardcore Server wipe?

With the force wipe, once a month, InfernalJustice PVE Hardcore Server wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 27 days 15 hours ago. A monthly wipe schedule is published in its tags.

On InfernalJustice PVE Hardcore Server, what happens on wipe day?

Recent wipes averaged a busiest count of 7 players. The highest player count on the latest wipe arrived 43 hours in.

Server details

In which region does InfernalJustice PVE Hardcore Server sit?

The NA tag on InfernalJustice PVE Hardcore Server lists it in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 51.222.10.172:28035.

What Rust build does InfernalJustice PVE Hardcore Server run?

Rust network protocol 2635 and build 168909 on Linux is the setup for InfernalJustice PVE Hardcore Server. Joining requires the same protocol on your game; Steam handles the update.

Is InfernalJustice PVE Hardcore Server up, and how steady is its uptime?

The current status of InfernalJustice PVE Hardcore Server is online. About 5 days 20 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does InfernalJustice PVE Hardcore Server show?

Over 48 hours the average held at 15 server fps, and the minimum was 5. Entity count reached 207,028, covering buildings, deployables and the rest of the world. Peak memory was 6,431 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on InfernalJustice PVE Hardcore Server be read?

Tags from InfernalJustice PVE Hardcore Server, as read by the game's server browser, are: gmhardcore (Game mode): A harsher ruleset: hardcore; mp75 (Max players): Player slots: 75; ts0 (Group limit): No teams here; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^h (Hardcore): Facepunch's hardcore setting, where survival is harsher and help scarcer; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): North America is the region it appears under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does InfernalJustice PVE Hardcore Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count InfernalJustice PVE Hardcore Server among their servers: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Wipe schedule: Monthly.

Population

What position does InfernalJustice PVE Hardcore Server hold in the server rankings?

For player hours over the last seven days, InfernalJustice PVE Hardcore Server places #5,159 globally and #882 in North America, in the top 23% of all ranked servers.

At what level does InfernalJustice PVE Hardcore Server run its population?

Population at the current refresh: 1 players on InfernalJustice PVE Hardcore Server, against 75 slots. Averaging 0 players across seven days, the server reached a peak of 2. Averaged over 48 hours, activity is highest at 14:00 UTC with 2 players.

Map and rules

What settings and rules does InfernalJustice PVE Hardcore Server use?

Gather rate is not mentioned in the name of InfernalJustice PVE Hardcore Server. Group limits are not published. It runs hardcore, The hardest mode from Facepunch. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

The map on InfernalJustice PVE Hardcore Server: which one is it?

InfernalJustice PVE Hardcore Server uses a procedural map of size 6,000, generated by the game.

How to join

How do you connect to InfernalJustice PVE Hardcore Server?

In the Rust console (F1), enter client.connect 51.222.10.172:28035. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^h,NA,^p,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp75
Max players Player slots: 75.
ts0
Group limit No teams here.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Difficulty

^h
Hardcore Facepunch's hardcore setting, where survival is harsher and help scarcer.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Region

NA
North America North America is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.