Rust Server Analytics 102,314 players11,909 servers
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Drill-through Server detail

mine

Online 51.195.94.146:10000 checked 9m ago

Drill-through
FilterServeris mine
Attributes
monthly wipes vanilla
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,327 top 69%
Last wipe 7d ago monthly schedule
Next wipe 7d 1h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 458 / 500
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 213 on average 255 / 275
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 164 on average 139 / 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 160 on average 180 / 400
Rustopia.gg - US Large NA · groups of 16+ · monthly · 127 on average 73 / 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 125 on average 93 / 125

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for mine: what is it?

The estimate for mine's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 7 days 20 hours ago the current world was made. Its tags state a wipe schedule of one month.

Server details

What is the hosting location of mine?

No region is published by mine. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 51.195.94.146:10000.

Which Rust version is mine on?

On Linux, mine runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

Is mine up, and how steady is its uptime?

As of the latest refresh, mine is online. About 3 days 5 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 165 were up: 98%. 21 October 2026 is when Rust Server Analytics first recorded it.

Does mine perform well?

The 48-hour average was 239 server fps; the low was 228. At its highest the entity count was 47,671, including buildings, deployables and all else. Peak memory was 2,023 MB. A climbing entity count and low fps are the lag players perceive.

Tags

Which meanings do the tags on mine carry?

The game's server browser reads the tags mine publishes: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Player slots: 40; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does mine appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count mine among their servers: Community Rust servers, live and Vanilla Rust servers. It appears on the server list under the following filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does mine compare?

On player hours over seven days, mine ranks #15,327, within the top 69% of ranked servers.

What is the population of mine?

Of 40 slots, 0 are filled on mine at this refresh. The population has averaged 0 players over seven days.

Map and rules

How is mine configured, and what rules apply?

No gather rate is given in the name of mine. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for mine?

A procedural map of size 3,000 with seed 1, generated by the game, runs on mine. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto mine?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.195.94.146:10000.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players Player slots: 40.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.