mine
Online 51.195.94.146:10000 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 458 / 500 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 213 on average | 255 / 275 |
| [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 164 on average | 139 / 350 |
| [EU] Facepunch 1 | EU · groups of 8+ · monthly · 160 on average | 180 / 400 |
| Rustopia.gg - US Large | NA · groups of 16+ · monthly · 127 on average | 73 / 200 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 125 on average | 93 / 125 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for mine: what is it?
The estimate for mine's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 7 days 20 hours ago the current world was made. Its tags state a wipe schedule of one month.
Server details
What is the hosting location of mine?
No region is published by mine. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 51.195.94.146:10000.
Which Rust version is mine on?
On Linux, mine runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
Is mine up, and how steady is its uptime?
As of the latest refresh, mine is online. About 3 days 5 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 165 were up: 98%. 21 October 2026 is when Rust Server Analytics first recorded it.
Does mine perform well?
The 48-hour average was 239 server fps; the low was 228. At its highest the entity count was 47,671, including buildings, deployables and all else. Peak memory was 2,023 MB. A climbing entity count and low fps are the lag players perceive.
Tags
Which meanings do the tags on mine carry?
The game's server browser reads the tags mine publishes: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Player slots: 40; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does mine appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count mine among their servers: Community Rust servers, live and Vanilla Rust servers. It appears on the server list under the following filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, how does mine compare?
On player hours over seven days, mine ranks #15,327, within the top 69% of ranked servers.
What is the population of mine?
Of 40 slots, 0 are filled on mine at this refresh. The population has averaged 0 players over seven days.
Map and rules
How is mine configured, and what rules apply?
No gather rate is given in the name of mine. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for mine?
A procedural map of size 3,000 with seed 1, generated by the game, runs on mine. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
What is the way onto mine?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.195.94.146:10000.