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Drill-through Server detail

Vanilla Server

Online EU 51.195.88.143:20610 checked 10m ago

Drill-through
FilterServeris Vanilla Server
Attributes
biweekly wipes vanillamoddedoxide
Last refreshed
Players now 0/ 200
7-day average 1 peak 5
Rank #3,699 top 17% · #1375 in EU
Last wipe 3d ago biweekly schedule
Next wipe 6d 14h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75105:0014:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608005:0014:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k5 Oct10 Oct15 Oct20 Oct25 Oct30 Oct

Top 17% of all ranked servers, top 47% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence

usual gap11.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

InWhen, UTCKind
6d 14hThu 5 Nov, 19:00 UTCFW force wipe
10d 9hMon 9 Nov, 14:23 UTCits own
24d 9hMon 23 Nov, 14:23 UTCits own
34d 14hThu 3 Dec, 19:00 UTCFW force wipe
38d 9hMon 7 Dec, 14:23 UTCits own

The first 48 hours of its last wipes

Mon 26 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 14:23 UTC3d ago 2 – running 0
Thu 15 Oct, 12:54 UTC14d ago 2 held half 11.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average 1 / 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 9 on average 1 / 200
[ESP][PVE] PACIFIC WORLD (WIPED 29/10/2026) EU · groups of 16+ · biweekly · 4 on average 0 / 50
РЕЛАКС #2 Х2|Для новичков| No Limit EU · groups of 10+ · biweekly · 3 on average 2 / 200
#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU EU · groups of 10+ · biweekly · 3 on average 3 / 300
PurrRust|РУССКИЙ ДЛЯ НОВИЧКОВ|Vanilla2x|27.10 EU · groups of 8+ · biweekly · 2 on average 0 / 80

Quick answers

from the figures on this page

Wipe data

On what cycle does Vanilla Server wipe?

The tag sets the prediction: too few of Vanilla Server's wipes are on record to confirm its schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 3 days 14 hours ago the current world was made. A wipe every two weeks is stated in its tags.

Wipe day on Vanilla Server: what should you expect?

The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 26 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.

Server details

Which location hosts Vanilla Server?

In Europe, according to its EU tag, sits Vanilla Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 51.195.88.143:20610.

What Rust build does Vanilla Server run?

On Linux, Vanilla Server runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

Is Vanilla Server up, and how steady is its uptime?

As of the latest refresh, Vanilla Server is online. About 5 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 5 October 2026.

What performance does Vanilla Server show?

Over 48 hours the average held at 45 server fps, and the minimum was 39. Entity count reached 59,422, covering buildings, deployables and the rest of the world. At its highest, memory use was 2,751 MB. A climbing entity count and low fps are the lag players perceive.

Tags

Which meanings do the tags on Vanilla Server carry?

Tags from Vanilla Server, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp200 (Max players): Capacity of 200 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): Europe is the region it appears under in the browser. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Vanilla Server?

Among the Rust Server Analytics lists Vanilla Server fits are: EU Rust servers: live population data and Modded Rust servers: live data. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Population

What position does Vanilla Server hold in the server rankings?

Vanilla Server holds #3,699 on seven-day player hours and #1,375 in Europe, inside the top 17% of the ranked field.

At what level does Vanilla Server run its population?

Population at the current refresh: 0 players on Vanilla Server, against 200 slots. Seven-day figures: an average of 1 players and a peak of 5. Across the last 48 hours, 16:00 UTC shows the highest average: 1 players.

Map and rules

What are the settings on Vanilla Server, and its rules?

The name of Vanilla Server does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Vanilla Server?

A procedural map of size 3,500 with seed 370013223, generated by the game, runs on Vanilla Server. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join Vanilla Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.195.88.143:20610.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival format.
mp200
Max players Capacity of 200 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Region

EU
Europe Europe is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.