[EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS
Online EU 51.195.88.143:20540 checked 14m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers, top 62% in EU, and #365 of the trio servers (top 58%). Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Friday 30 October, 05:50 UTC, in 13h. Every 6 days 19 hours · medium confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 13h | Fri 30 Oct, 05:50 UTC | its own |
| 7d 2h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 7d 9h | Fri 6 Nov, 01:19 UTC | its own |
| 14d 4h | Thu 12 Nov, 20:48 UTC | its own |
| 21d 0h | Thu 19 Nov, 16:17 UTC | its own |
| 27d 19h | Thu 26 Nov, 11:46 UTC | its own |
| 35d 2h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 41d 10h | Thu 10 Dec, 02:44 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 10:21 UTC6d ago | 2 | – | running | 0 |
| Fri 16 Oct, 10:21 UTC13d ago | 2 | held half | 7 days | 0 |
| Fri 9 Oct, 14:51 UTC20d ago | 2 | halved by day 4 | 6.8 days | 0 |
| Sat 3 Oct, 13:53 UTC26d ago | 0 | – | 6 days | 0 |
| Fri 25 Sep, 10:20 UTC34d ago | 1 | halved by day 1 | 8.1 days | 0 |
| Fri 18 Sep, 09:19 UTC41d ago | 1 | halved by day 5 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10 | EU · trio · 2x · weekly · 257 on average | 26 / 500 |
| WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED | EU · trio · 2x · weekly · 225 on average | 843 / 850 |
| Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий | EU · trio · 2x · weekly · 178 on average | 99 / 160 |
| Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий | EU · trio · 2x · weekly · 141 on average | 267 / 320 |
| MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10 | EU · trio · 2x · weekly · 136 on average | 111 / 350 |
| [EU] Stevious 2x | Solo/Duo/Trio | 29/10 | EU · trio · 2x · weekly · 66 on average | 316 / 320 |
Quick answers
from the figures on this pageWipe cycle
When does [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS wipe?
The recent interval between wipes on [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS is about 7 days. Friday 30 October at 05:50 UTC is the date the next wipe falls on. The current world dates from 6 days 5 hours. Its tags carry a weekly wipe schedule.
Wipe day on [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS: what should you expect?
Recent wipes averaged a busiest count of 2 players. The highest player count on the latest wipe arrived 23 hours in. Above half that peak until the next wipe held in 25% of recent wipes. The fall below half arrived by day 4 when it didn't hold.
Server details
What is the hosting location of [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS?
The EU tag on [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS lists it in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 51.195.88.143:20540 is its address.
Which Rust version is [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS on?
On Linux, [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
Is [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS up, and how steady is its uptime?
As of the latest refresh, [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS is online. The uptime it reports puts the last restart at about 11 hours ago. Uptime over the last full days (7) was 96%, or 161 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Does [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS perform well?
Over 48 hours the average held at 83 server fps, and the minimum was 32. Buildings, deployables and all other world objects brought the entity total to 71,905. Peak memory was 2,833 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
Which meanings do the tags on [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS carry?
gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): 100 slots in total; ts3 (Group limit): Teams hold no more than 3; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^w (Weekly): A weekly wipe cycle; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): The server browser files it under Europe are the tags [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS among their servers: Rust servers with a 2x gather rate, EU Rust servers: live population data, Modded Rust servers: live data and Trio Rust servers, live. It appears on the server list under the following filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Population
What position does [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS hold in the server rankings?
For player hours over the last seven days, [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS places #5,606 globally and #1,812 in Europe, in the top 25% of all ranked servers. Within the trio segment, its position is #365.
What is the population of [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS?
[EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS holds 0 players of its 100 slots as of the latest update. The seven-day mean is 0 players, against a peak of 2. Across the last 48 hours, 19:00 UTC shows the highest average: 1 players.
Settings
What are the settings on [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS, and its rules?
[EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS names a 2x gather rate. A maximum of 3 players per group is set (trio). It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Vanilla is its own description: nothing altered from Facepunch's release: rates, kits and rules are stock. Anti-cheat status: VAC on.
The map on [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS: which one is it?
The game generates a procedural map of size 3,500 with seed 2285557 for [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
What is the way onto [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.195.88.143:20540. Find it online at https://flashback.gamestores.app/.