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Drill-through Server detail

VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10

Online EU 51.195.61.23:28018 checked 14m ago

Drill-through
FilterServeris VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU…
Attributes
1x biweekly wipes vanillamoddedcarbon
Last refreshed
Players now 0/ 300
7-day average 0 peak 2
Rank #11,940 top 54% · #2376 in EU
Last wipe 20d ago biweekly schedule
Next wipe 2h Thu 29 Oct, 15:14 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 54% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 15:14 UTC, in 2h. Every 3 weeks on Thursday at 15:14 UTC · low confidence

usual gap21 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3

Coming wipes

InWhen, UTCKind
2hThu 29 Oct, 15:14 UTCits own
7d 5hThu 5 Nov, 19:00 UTCFW force wipe
21d 2hThu 19 Nov, 15:14 UTCits own
35d 5hThu 3 Dec, 19:00 UTCFW force wipe
42d 2hThu 10 Dec, 15:14 UTCits own

The first 48 hours of its last wipes

Thu 8 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 15:14 UTC20d ago 3 – running 0
Thu 17 Sep, 15:03 UTC41d ago 2 halved by day 3 21 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average 7 / 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 8 on average 9 / 200
[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) EU · groups of 16+ · biweekly · 4 on average 2 / 50
РЕЛАКС #2 Х2|Для новичков| No Limit EU · groups of 10+ · biweekly · 3 on average 2 / 200
#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU EU · groups of 10+ · biweekly · 3 on average 2 / 300
PurrRust|РУССКИЙ ДЛЯ НОВИЧКОВ|Vanilla2x|27.10 EU · groups of 8+ · biweekly · 2 on average 2 / 80

Quick answers

from the figures on this page

Wipe data

When does VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 wipe?

On VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 the wipe rhythm is every 3 weeks on Thursday at 15:14 UTC. Thursday 29 October at 15:14 UTC is the date the next wipe falls on. The world now in play was created 20 days 21 hours ago. The tags carry an every-two-weeks wipe schedule.

On VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10, what happens on wipe day?

Recent wipes averaged a busiest count of 2 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases the crowd dropped below half by day 3.

Server details

In which region does VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 sit?

The EU tag on VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 lists it in Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 51.195.61.23:28018 is its address.

What Rust build does VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 run?

Rust network protocol 2635 and build 168909 on Linux is the setup for VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10. Joining requires the same protocol on your game; Steam handles the update.

How reliable is VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10, and is it online now?

As of the latest refresh, VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 is online. About 5 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 stable?

Over 48 hours the average held at 30 server fps, and the minimum was 30. At its highest the entity count was 67,250, including buildings, deployables and all else. Peak memory was 2,648 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 be read?

Tags from VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp300 (Max players): Capacity of 300 slots; ts16 (Group limit): Teams hold no more than 16; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^b (Biweekly): Wipes come once a fortnight; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins; EU (Europe): Its browser listing sits in Europe. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10?

These Rust Server Analytics lists include VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10: EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 1x.

Population

Against other Rust servers, how does VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 compare?

Ranked on seven-day player hours, VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 is #11,940 overall and #2,376 in Europe, within the top 54% of ranked servers.

How many players does VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 carry?

VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 holds 0 players of its 300 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 2.

Settings

What settings and rules does VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 use?

VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 names a 1x gather rate. The cap on group membership is 16 players. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. VAC, Valve's anti-cheat, is enabled.

What is the map for VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10?

A procedural map of size 4,000 with seed 1337, generated by the game, runs on VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10. The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is Custom Map.

How to join

What is the way onto VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.195.61.23:28018. Find it online at https://pixelrust.online/index.html.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^z,^y,^b,^v,EU,gmvanilla,cs168909,ts16

Game

gmvanilla
Game mode The vanilla survival format.
mp300
Max players Capacity of 300 slots.
ts16
Group limit Teams hold no more than 16.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly Wipes come once a fortnight.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon It runs Carbon for plugins.

Region

EU
Europe Its browser listing sits in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.