UNCS R US
Offline OC 51.161.219.251:28030 checked 26d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 34d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:09 UTC FW28d ago | 0 | – | running | 0 |
| Sun 20 Sep, 07:58 UTC39d ago | 6 | halved by day 3 | 11.4 days | 5 |
| Wed 16 Sep, 15:03 UTC43d ago | 8 | held half | 3.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| vanilla + | OC · groups of 16+ · monthly · 1 on average | 1 / 75 |
| Rustafied.com - AU Long | OC · groups of 16+ · monthly · 27 on average | 10 / 100 |
| [AU] Facepunch Premium 1 | OC · groups of 8+ · monthly · 8 on average | 4 / 250 |
| [AU] Facepunch 2 | OC · groups of 8+ · monthly · 6 on average | 4 / 250 |
| [NZ] Vanilla Rust 1 | OC · groups of 8+ · monthly · 4 on average | 2 / 75 |
| AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP | OC · groups of 8+ · monthly · 4 on average | 3 / 500 |
Quick answers
from the figures on this pageWipe data
When does UNCS R US wipe?
With the force wipe, once a month, UNCS R US wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 28 days 8 hours ago the current world was made. Its tags state a wipe schedule of one month.
Wipe day on UNCS R US: what should you expect?
The average busiest count over recent wipes is 5 players. Peak population for the latest wipe came 0 hours after it began. Above half that peak until the next wipe held in 50% of recent wipes. The fall below half arrived by day 3 when it didn't hold.
Server
What is the hosting location of UNCS R US?
The OC tag on UNCS R US lists it in Oceania. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 51.161.219.251:28030.
What Rust build does UNCS R US run?
The platform is Linux, with Rust network protocol 2634 and build 166494 running on UNCS R US. Your game must match the protocol to join, and Steam applies that update.
Is UNCS R US up, and how steady is its uptime?
Offline at this refresh: UNCS R US, last seen 26 days 17 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 16 September 2026.
Lists and tags
Which meanings do the tags on UNCS R US carry?
The game's server browser reads the tags UNCS R US publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts16 (Group limit): Teams hold no more than 16; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166494 (Build): Build number 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded; OC (Oceania): Oceania is the region it appears under in the browser. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature UNCS R US?
These Rust Server Analytics lists include UNCS R US: Best Australian and Oceania Rust servers and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Where does UNCS R US sit among Rust servers?
UNCS R US holds #15,993 on seven-day player hours and #194 in Oceania, inside the top 70% of the ranked field.
At what level does UNCS R US run its population?
UNCS R US is offline at this refresh; the last contact was 26 days 17 hours ago.
Settings
How is UNCS R US configured, and what rules apply?
Gather rate is not mentioned in the name of UNCS R US. Players per group: up to 16. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Anti-cheat status: VAC on.
The map on UNCS R US: which one is it?
UNCS R US uses a procedural map of size 3,000 with seed 1337, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here. The map is called Custom Map.
Connection
What is the way onto UNCS R US?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.161.219.251:28030.