Rust Server Analytics 61,678 players11,718 servers
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Drill-through Server detail

vanilla +

Online OC 51.161.219.251:28020 checked 13m ago

Drill-through
FilterServeris vanilla +
Attributes
monthly wipes moddedoxide
Last refreshed
Players now 0/ 75
7-day average 1 peak 8
Rank #3,061 top 14% · #83 in OC
Last wipe 11d ago monthly schedule
Next wipe 6d 18h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123401:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct22 Oct29 Oct

Top 14% of all ranked servers, top 39% in OC. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

usual gap8.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 6

Coming wipes

InWhen, UTCKind
6d 18hThu 5 Nov, 19:00 UTCFW force wipe
34d 18hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sun 18 OctSun 18 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 10:32 UTC11d ago 5 – running 0
Sun 18 Oct, 04:22 UTC11d ago 5 – 0.3 days 0
Thu 1 Oct, 18:56 UTC FW28d ago 5 halved by day 6 16.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustafied.com - AU Long OC · groups of 16+ · monthly · 27 on average 9 / 100
[AU] Facepunch Premium 1 OC · groups of 8+ · monthly · 8 on average 3 / 250
[AU] Facepunch 1 OC · groups of 8+ · monthly · 6 on average 4 / 250
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP OC · groups of 8+ · monthly · 4 on average 4 / 500
[NZ] Vanilla Rust 1 OC · groups of 8+ · monthly · 4 on average 3 / 75
ClearRust - Monthly/PVE[AUS] For NOOBS OC · groups of 8+ · monthly · 3 on average 4 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for vanilla +: what is it?

Once a month vanilla + wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 11 days 13 hours. The tags carry a monthly wipe schedule.

On vanilla +, what happens on wipe day?

Across recent wipes the busiest point averaged 5 players. Peak population for the latest wipe came 2 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases the crowd dropped below half by day 6.

Server details

In which region does vanilla + sit?

Its OC tag puts vanilla + in Oceania. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 51.161.219.251:28020.

Which Rust version is vanilla + on?

Rust network protocol 2635 and build 168909 on Linux is the setup for vanilla +. Your game must match the protocol to join, and Steam applies that update.

How reliable is vanilla +, and is it online now?

The current status of vanilla + is online. The uptime it reports puts the last restart at about 4 days 17 hours ago. 85% uptime over the last 7 full days, equal to 143 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on vanilla + stable?

The 48-hour average was 10 server fps; the low was 5. Buildings, deployables and all other world objects brought the entity total to 121,805. At its highest, memory use was 5,266 MB. A climbing entity count and low fps are the lag players perceive.

Tags

Which meanings do the tags on vanilla + carry?

gmrust (Game mode): Rust survival, standard ruleset; mp75 (Max players): Player slots: 75; ts16 (Group limit): Teams hold no more than 16; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; OC (Oceania): Oceania is the region it appears under in the browser are the tags vanilla + publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature vanilla +?

These Rust Server Analytics lists include vanilla +: Best Australian and Oceania Rust servers and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, how does vanilla + compare?

vanilla + holds #3,061 on seven-day player hours and #83 in Oceania, inside the top 14% of the ranked field.

What is the population of vanilla +?

vanilla + holds 0 players of its 75 slots as of the latest update. The seven-day mean is 1 players, against a peak of 8. Averaged over 48 hours, activity is highest at 06:00 UTC with 2 players.

Map and rules

What settings and rules does vanilla + use?

No gather rate is given in the name of vanilla +. Players per group: up to 16. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for vanilla +?

A procedural map of size 4,300 with seed 1337, generated by the game, runs on vanilla +. Size and seed fix the map, so a RustMaps view is available from this page. Named map: Custom Map.

How to join

What is the way onto vanilla +?

In the Rust console (F1), enter client.connect 51.161.219.251:28020. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,OC,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp75
Max players Player slots: 75.
ts16
Group limit Teams hold no more than 16.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Region

OC
Oceania Oceania is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.