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Drill-through Server detail

JJB's Server

Online OC 51.161.198.94:28025 checked 8m ago

Drill-through
FilterServeris JJB's Server
Attributes
monthly wipes moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 2
Rank #6,395 top 29% · #141 in OC
Last wipe 10d ago monthly schedule
Next wipe 7d 11h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75108:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 29% of all ranked servers, top 66% in OC. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

usual gap1.9 daysbetween real wipes
wipe-day peak4players, last three wipes

Coming wipes

InWhen, UTCKind
7d 11hThu 5 Nov, 19:00 UTCFW force wipe
35d 11hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sun 18 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 08:21 UTC10d ago 4 – running 0
Fri 16 Oct, 11:44 UTC12d ago 4 – 1.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
vanilla + OC · groups of 16+ · monthly · 1 on average 0 / 75
Rustafied.com - AU Long OC · groups of 16+ · monthly · 30 on average 26 / 100
[AU] Facepunch Premium 1 OC · groups of 8+ · monthly · 8 on average 11 / 250
[AU] Facepunch 1 OC · groups of 8+ · monthly · 7 on average 3 / 250
ClearRust - Monthly/PVE[AUS] For NOOBS OC · groups of 8+ · monthly · 4 on average 2 / 100
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP OC · groups of 8+ · monthly · 4 on average 2 / 500

Quick answers

from the figures on this page

Wipe cycle

When does JJB's Server wipe?

The force wipe is the only wipe for JJB's Server, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 10 days 23 hours. Its tags state a wipe schedule of one month.

Wipe day on JJB's Server: what should you expect?

Recent wipes averaged a busiest count of 4 players. 2 hours after the latest wipe the crowd peaked.

Server

What is the hosting location of JJB's Server?

The OC tag on JJB's Server lists it in Oceania. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 51.161.198.94:28025.

Which Rust version is JJB's Server on?

On Linux, JJB's Server runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

What uptime does JJB's Server show, and is it up?

The current status of JJB's Server is online. About 5 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 16 October 2026.

Is performance on JJB's Server stable?

The 48-hour average was 6 server fps; the low was 5. Entity count reached 99,627, covering buildings, deployables and the rest of the world. At its highest, memory use was 2,523 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on JJB's Server be read?

gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; OC (Oceania): The server browser files it under Oceania are the tags JJB's Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does JJB's Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists JJB's Server fits are: Best Australian and Oceania Rust servers and Modded Rust servers: live data. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

Where does JJB's Server sit among Rust servers?

For player hours over the last seven days, JJB's Server places #6,395 globally and #141 in Oceania, in the top 29% of all ranked servers.

What is the population of JJB's Server?

Population at the current refresh: 0 players on JJB's Server, against 50 slots. The seven-day mean is 0 players, against a peak of 2. Averaged over 48 hours, activity is highest at 08:00 UTC with 1 players.

Map and rules

How is JJB's Server configured, and what rules apply?

No gather rate is given in the name of JJB's Server. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC on.

The map on JJB's Server: which one is it?

JJB's Server uses a procedural map of size 4,000 with seed 1, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to JJB's Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.161.198.94:28025.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,OC,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Player slots: 50.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.