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Drill-through Server detail

Hazard's Island | Biweekly

Online NA 50.99.7.47:28025 checked 11m ago

Drill-through
FilterServeris Hazard's Island | Biweekly
Attributes
biweekly wipes vanillaoxidepremium
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #14,379 top 65% · #1470 in NA
Last wipe 12d ago biweekly schedule
Next wipe 1d 13h Thu 29 Oct, 18:11 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 65% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:11 UTC, in 1d 13h. Its biweekly schedule tag · low confidence

usual gap7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
1d 13hThu 29 Oct, 18:11 UTCits own
8d 14hThu 5 Nov, 19:00 UTCFW force wipe
15d 13hThu 12 Nov, 18:11 UTCits own
29d 13hThu 26 Nov, 18:11 UTCits own
36d 14hThu 3 Dec, 19:00 UTCFW force wipe
43d 13hThu 10 Dec, 18:11 UTCits own

The first 48 hours of its last wipes

Thu 15 OctSun 11 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:11 UTC12d ago 0 – running 0
Sun 11 Oct, 00:45 UTC17d ago 0 – 4.7 days 0
Thu 1 Oct, 18:00 UTC FW26d ago 0 – 9.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustopia.gg - US Medium NA · groups of 12+ · biweekly · 112 on average 42 / 200
Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 85 on average 30 / 200
Rustoria.co - US Medium Premium NA · groups of 12+ · biweekly · 50 on average 31 / 200
Gringers Solo Only | Noob Friendly Oct 22 NA · groups of 8+ · biweekly · 39 on average 47 / 100
Reddit.com/r/PlayRust - US Biweekly NA · groups of 12+ · biweekly · 35 on average 10 / 200
Rustafied.com - US Medium - Large NA · groups of 16+ · biweekly · 34 on average 11 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Hazard's Island | Biweekly wipe?

The prediction follows its tag, because too few of Hazard's Island | Biweekly's wipes are on record to confirm the schedule. A wipe is scheduled for Thursday 29 October at 18:11 UTC, according to this server's cycle. The current world dates from 12 days 10 hours. The tags carry an every-two-weeks wipe schedule.

On Hazard's Island | Biweekly, what happens on wipe day?

Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server

In which region does Hazard's Island | Biweekly sit?

Its NA tag puts Hazard's Island | Biweekly in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 50.99.7.47:28025.

Which Rust version is Hazard's Island | Biweekly on?

Rust network protocol 2635 and build 168909 on Linux is the setup for Hazard's Island | Biweekly. The protocol has to match before you can join; Steam updates it automatically.

Is Hazard's Island | Biweekly up, and how steady is its uptime?

Hazard's Island | Biweekly reports online at the current check. About 17 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 168 were up: 100%. 30 September 2026 is when Rust Server Analytics first recorded it.

Does Hazard's Island | Biweekly perform well?

The 48-hour average was 60 server fps; the low was 59. Buildings, deployables and all other world objects brought the entity total to 80,520. At its highest, memory use was 2,247 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on Hazard's Island | Biweekly carry?

Tags from Hazard's Island | Biweekly, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^b (Biweekly): Wipes come once a fortnight; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^q (Premium): Rust premium status is required to join; ^o (Oxide): The Oxide (uMod) plugin framework is installed; NA (North America): The server browser files it under North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Hazard's Island | Biweekly appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Hazard's Island | Biweekly fits are: Community Rust servers, live, North America Rust servers and Vanilla Rust servers. On the server list, the filters that return it are: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

What position does Hazard's Island | Biweekly hold in the server rankings?

For player hours over the last seven days, Hazard's Island | Biweekly places #14,379 globally and #1,470 in North America, in the top 65% of all ranked servers.

At what level does Hazard's Island | Biweekly run its population?

Hazard's Island | Biweekly holds 0 players of its 50 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 1.

Settings

How is Hazard's Island | Biweekly configured, and what rules apply?

Gather rate is not mentioned in the name of Hazard's Island | Biweekly. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. Plugins from Oxide are in use. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. Rust premium status is required to join. VAC, Valve's anti-cheat, is enabled.

The map on Hazard's Island | Biweekly: which one is it?

The game generates a procedural map of size 3,800 with seed 1151947884 for Hazard's Island | Biweekly. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to Hazard's Island | Biweekly?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 50.99.7.47:28025. Rust premium status is required to join. https://canadiangameforces.com is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Wipes come once a fortnight.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Mods and access

^q
Premium Rust premium status is required to join.
^o
Oxide The Oxide (uMod) plugin framework is installed.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.