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Drill-through Server detail

Test server

Offline 5.42.223.38:28015 checked 30d ago

Drill-through
FilterServeris Test server
Attributes
biweekly wipes vanillamoddedoxide
Last refreshed
Players now 0/ 128
7-day average 0 peak –
Rank #16,955 top 71%
Last wipe 39d ago biweekly schedule
Next wipe 2d 16h Fri 30 Oct, 21:50 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 21:50 UTC, in 2d 16h. Its biweekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
2d 16hFri 30 Oct, 21:50 UTCits own
8d 13hThu 5 Nov, 19:00 UTCFW force wipe
16d 16hFri 13 Nov, 21:50 UTCits own
30d 16hFri 27 Nov, 21:50 UTCits own
36d 13hThu 3 Dec, 19:00 UTCFW force wipe
44d 16hFri 11 Dec, 21:50 UTCits own

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 21:50 UTC39d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 38 on average 39 / 100
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 19 on average 3 / 100
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average 3 / 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 7 on average 1 / 200
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out groups of 8+ · biweekly · 5 on average 3 / 50
[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29 EA · no group limit · biweekly · 4 on average 0 / 20

Quick answers

from the figures on this page

Wipe data

On what cycle does Test server wipe?

Its tag guides the prediction, since Test server has too few wipes on record to confirm the schedule. Friday 30 October at 21:50 UTC is the date the next wipe falls on. 39 days 7 hours ago the current world was made. A wipe every two weeks is stated in its tags.

On Test server, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 16 hours in.

Server

In which region does Test server sit?

No region is published by Test server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 5.42.223.38:28015 is its address.

Which Rust version is Test server on?

Rust network protocol 2633 and build 164530 on Windows is the setup for Test server. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Test server, and is it online now?

Last seen 30 days 6 hours ago, Test server now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Lists and tags

What do Test server's tags stand for?

The game's server browser reads the tags Test server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp128 (Max players): 128 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Test server?

The following Rust Server Analytics lists count Test server among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player numbers

What position does Test server hold in the server rankings?

The seven-day player-hours rank for Test server is #16,955, inside the top 71% of all ranked servers.

How many players does Test server carry?

No response from Test server at the latest check, with a last sighting 30 days 6 hours ago.

Settings

How is Test server configured, and what rules apply?

Gather rate is not mentioned in the name of Test server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Test server: which one is it?

A procedural map of size 3,250 with seed 1049736, generated by the game, runs on Test server. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How do you connect to Test server?

In the Rust console (F1), enter client.connect 5.42.223.38:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp128,ptrak,$r?,v2633,^b,^v,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp128
Max players 128 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs164530
Build Game build: 164530.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.