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Drill-through Server detail

Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out

Online 158.69.5.16:28015 checked 9m ago

Drill-through
FilterServeris Rust Empires II - Roleplay/RP friendly, C…
Attributes
biweekly wipes moddedoxide
Last refreshed
Players now 4/ 50
7-day average 5 peak 18
Rank #1,354 top 6%
Last wipe 12d ago biweekly schedule
Next wipe 9d 0h Thu 5 Nov, 19:00 UTC FW
Capacity 8% full

Players

average and peak, with its wipes marked
AveragePeak
0510152019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak18players, last three wipes
crowd held0%else halves by day 7.5

Coming wipes

InWhen, UTCKind
9d 0hThu 5 Nov, 19:00 UTCFW force wipe
15d 23hThu 12 Nov, 17:41 UTCits own
37d 0hThu 3 Dec, 19:00 UTCFW force wipe
43d 23hThu 10 Dec, 17:41 UTCits own

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:41 UTC12d ago 15 – running 4
Thu 1 Oct, 17:46 UTC FW26d ago 21 halved by day 8 14 days 5
Thu 17 Sep, 17:44 UTC40d ago 17 halved by day 7 14 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 36 on average 34 / 100
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 19 on average 4 / 100
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average 13 / 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 7 on average 15 / 200
[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) EU · groups of 16+ · biweekly · 5 on average 11 / 50
[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29 EA · no group limit · biweekly · 5 on average 0 / 20

Quick answers

from the figures on this page

Wipe cycle

When does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out wipe?

On Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out the wipe rhythm is every 4 weeks on Thursday at 17:41 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 12 days. The tags carry an every-two-weeks wipe schedule.

On Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out, what happens on wipe day?

Recent wipes averaged a busiest count of 18 players. Peak population for the latest wipe came 8 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 7.5 it had fallen below half where the hold failed.

Server

In which region does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out sit?

A region is not published by Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out; its region code reads ca2. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 158.69.5.16:28015.

What Rust build does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out run?

On Windows, Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out, and is it online now?

As of the latest refresh, Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out is online. Its reported uptime indicates a restart roughly 5 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. It entered Rust Server Analytics records on 13 September 2026.

Is performance on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out stable?

Server fps averaged 105 over the last 48 hours, with a floor of 47. At its highest the entity count was 179,338, including buildings, deployables and all else. Memory use reached 6,940 MB at peak. A climbing entity count and low fps are the lag players perceive.

Tags

What do Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out's tags stand for?

The game's server browser reads the tags Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $rca2 (Region code): ca2 is the region code on record; ^b (Biweekly): Every two weeks the server wipes; ^r (Roleplay): A server built around roleplay; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out among their servers: Modded Rust servers: live data and Best Rust roleplay servers. On the server list, the filters that return it are: Type: Modded; Server tag: Biweekly ^b, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

By whom is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out run?

The same operator most likely runs Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out and the 2 other servers we track that also publish a rustempires.com hostname.

Player numbers

Against other Rust servers, how does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out compare?

On player hours over seven days, Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out ranks #1,354, within the top 6% of ranked servers.

What is the population of Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

Of 50 slots, 4 are filled on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out at this refresh. Averaging 5 players across seven days, the server reached a peak of 18. The 48-hour peak window is 19:00 UTC, at an average of 16 players.

Settings

What are the settings on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out, and its rules?

Gather rate is not mentioned in the name of Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out. The default group cap of 8 players applies. roleplay is the game mode, towns, jobs and roleplay rules. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

What is the map for Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

The game generates a procedural map of size 4,500 with seed 133856400 for Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How can a player join Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

In the Rust console (F1), enter client.connect 158.69.5.16:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://rustempires.com/.

Server tags

what each one means

Published as mp50,ptrak,$rca2,v2635,^b,^r,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Player slots: 50.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$rca2
Region code ca2 is the region code on record.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^r
Roleplay A server built around roleplay.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.