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Drill-through Server detail

Spielwiese

Online EU 5.252.101.160:28015 checked 12m ago

Drill-through
FilterServeris Spielwiese
Attributes
monthly wipes moddedcarbonpve
Last refreshed
Players now 0/ 100
7-day average 0 peak 1
Rank #11,280 top 51% · #2359 in EU
Last wipe 17d ago monthly schedule
Next wipe 7d 14h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 51% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

usual gap4.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

InWhen, UTCKind
7d 14hThu 5 Nov, 19:00 UTCFW force wipe
35d 14hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sun 11 OctThu 8 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 08:33 UTC17d ago 1 – running 0
Thu 8 Oct, 17:03 UTC20d ago 1 halved by day 1 2.6 days 1
Thu 1 Oct, 18:01 UTC FW27d ago 1 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average 3 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average 9 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 30 on average 7 / 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average 3 / 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 25 on average 19 / 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average 3 / 75

Quick answers

from the figures on this page

Wipe data

On what cycle does Spielwiese wipe?

The force wipe is the only wipe for Spielwiese, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 17 days 19 hours ago. The tags carry a monthly wipe schedule.

On Spielwiese, what happens on wipe day?

The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 1 when it didn't hold.

Server details

In which region does Spielwiese sit?

Its EU tag puts Spielwiese in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 5.252.101.160:28015 is its address.

What Rust build does Spielwiese run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Spielwiese. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Spielwiese, and is it online now?

Spielwiese reports online at the current check. Its reported uptime indicates a restart roughly 21 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.

Is performance on Spielwiese stable?

Server fps averaged 174 over the last 48 hours, with a floor of 154. At its highest the entity count was 95,240, including buildings, deployables and all else. Memory use reached 3,232 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on Spielwiese be read?

gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): Player combat is off; the world supplies the danger; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins; EU (Europe): Europe is the region it appears under in the browser are the tags Spielwiese publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Spielwiese appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Spielwiese fits are: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

What position does Spielwiese hold in the server rankings?

Ranked on seven-day player hours, Spielwiese is #11,280 overall and #2,359 in Europe, within the top 51% of ranked servers.

At what level does Spielwiese run its population?

Population at the current refresh: 0 players on Spielwiese, against 100 slots. Seven-day figures: an average of 0 players and a peak of 1.

Settings

How is Spielwiese configured, and what rules apply?

Gather rate is not mentioned in the name of Spielwiese. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Spielwiese?

Spielwiese uses a procedural map of size 4,000 with seed 1337, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here. The map is called Custom Map.

Connection

How do you connect to Spielwiese?

In the Rust console (F1), enter client.connect 5.252.101.160:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Player slots: 100.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon It runs Carbon for plugins.

Region

EU
Europe Europe is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.