StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |
Online EU 5.196.79.120:28015 checked 1h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 29 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 10:10 UTC14d ago | 7 | – | running | 0 |
| Wed 14 Oct, 00:28 UTC14d ago | 7 | – | 0.4 days | 0 |
| Thu 1 Oct, 21:02 UTC FW26d ago | 6 | held half | 12.1 days | 0 |
| Tue 15 Sep, 23:45 UTC42d ago | 5 | halved by day 12 | 15.9 days | 3 |
| Tue 15 Sep, 08:58 UTC43d ago | 5 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | EU · no group limit · 4 on average | 5 / 100 |
| Q1 - Aim Training / Matchmaking / Facechecks - EU Main | EU · groups of 8+ · 4 on average | 0 / 16 |
| EU | Deadzone Aimtrain | Facechecks/1v1/Speargun | EU · groups of 8+ · 4 on average | 0 / 16 |
| MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN] | EU · groups of 8+ · 1e+06x · weekly · 103 on average | 195 / 300 |
| AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10 | EU · groups of 50+ · 100000x · 61 on average | 114 / 200 |
| HIVE X1000000000 #1 MILLION|LOOT++|KITS++|SHOP| | EU · groups of 15+ · 1e+09x · 42 on average | 78 / 300 |
Quick answers
from the figures on this pageWipe data
When does StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | wipe?
No next wipe can be predicted for StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 14 days 8 hours ago the current world was made.
Wipe day on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |: what should you expect?
Recent wipes averaged a busiest count of 7 players. 29 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 50% of cases. In the other cases the crowd dropped below half by day 12.
Server
What is the hosting location of StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?
Its EU tag puts StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 5.196.79.120:28015.
Which Rust version is StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |. The protocol has to match before you can join; Steam updates it automatically.
Is StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | up, and how steady is its uptime?
As of the latest refresh, StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | is online. The uptime it reports puts the last restart at about 10 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | stable?
Over 48 hours the average held at 60 server fps, and the minimum was 60. At its highest the entity count was 1,768, including buildings, deployables and all else. Memory use reached 1,446 MB at peak. Players experience lag as low fps combined with a rising entity count.
Lists and tags
What do StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |'s tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^d (Combat training): Training for aim and PvP, loot included; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed; EU (Europe): The server browser files it under Europe are the tags StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | among their servers: EU Rust servers: live population data, Modded Rust servers: live data and Rust aim training servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Where does StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | sit among Rust servers?
For player hours over the last seven days, StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | places #4,182 globally and #1,501 in Europe, in the top 19% of all ranked servers.
What is the population of StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?
StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | holds 1 players of its 50 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 7. Averaged over 48 hours, activity is highest at 17:00 UTC with 3 players.
Map and rules
How is StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | configured, and what rules apply?
The name of StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | does not state a gather rate. The game's default 8-player group limit is in force. It runs combat training, aim and PvP practice, loot handed out. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. VAC, Valve's anti-cheat, is enabled.
The map on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |: which one is it?
The game generates a procedural map of size 3,000 with seed 1337 for StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Strike map.
How to join
What is the way onto StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?
In the Rust console (F1), enter client.connect 5.196.79.120:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://strikerust.tebex.io/.