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Drill-through Server detail

StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |

Online EU 5.196.79.120:28015 checked 1h ago

Drill-through
FilterServeris StrikeRust - EU Aimtrain/offwipe | 1v1 | …
Attributes
moddedcarbon
Last refreshed
Players now 1/ 50
7-day average 0 peak 7
Rank #4,182 top 19% · #1501 in EU
Last wipe 14d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeak
0246819:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak7players, last three wipes
crowd held50%else halves by day 12

The first 48 hours of its last wipes

Wed 14 OctWed 14 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 29 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 10:10 UTC14d ago 7 – running 0
Wed 14 Oct, 00:28 UTC14d ago 7 – 0.4 days 0
Thu 1 Oct, 21:02 UTC FW26d ago 6 held half 12.1 days 0
Tue 15 Sep, 23:45 UTC42d ago 5 halved by day 12 15.9 days 3
Tue 15 Sep, 08:58 UTC43d ago 5 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 EU · no group limit · 4 on average 5 / 100
Q1 - Aim Training / Matchmaking / Facechecks - EU Main EU · groups of 8+ · 4 on average 0 / 16
EU | Deadzone Aimtrain | Facechecks/1v1/Speargun EU · groups of 8+ · 4 on average 0 / 16
MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN] EU · groups of 8+ · 1e+06x · weekly · 103 on average 195 / 300
AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10 EU · groups of 50+ · 100000x · 61 on average 114 / 200
HIVE X1000000000 #1 MILLION|LOOT++|KITS++|SHOP| EU · groups of 15+ · 1e+09x · 42 on average 78 / 300

Quick answers

from the figures on this page

Wipe data

When does StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | wipe?

No next wipe can be predicted for StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 14 days 8 hours ago the current world was made.

Wipe day on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |: what should you expect?

Recent wipes averaged a busiest count of 7 players. 29 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 50% of cases. In the other cases the crowd dropped below half by day 12.

Server

What is the hosting location of StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?

Its EU tag puts StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 5.196.79.120:28015.

Which Rust version is StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |. The protocol has to match before you can join; Steam updates it automatically.

Is StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | up, and how steady is its uptime?

As of the latest refresh, StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | is online. The uptime it reports puts the last restart at about 10 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | stable?

Over 48 hours the average held at 60 server fps, and the minimum was 60. At its highest the entity count was 1,768, including buildings, deployables and all else. Memory use reached 1,446 MB at peak. Players experience lag as low fps combined with a rising entity count.

Lists and tags

What do StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |'s tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^d (Combat training): Training for aim and PvP, loot included; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed; EU (Europe): The server browser files it under Europe are the tags StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | among their servers: EU Rust servers: live population data, Modded Rust servers: live data and Rust aim training servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Where does StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | sit among Rust servers?

For player hours over the last seven days, StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | places #4,182 globally and #1,501 in Europe, in the top 19% of all ranked servers.

What is the population of StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?

StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | holds 1 players of its 50 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 7. Averaged over 48 hours, activity is highest at 17:00 UTC with 3 players.

Map and rules

How is StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | configured, and what rules apply?

The name of StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | does not state a gather rate. The game's default 8-player group limit is in force. It runs combat training, aim and PvP practice, loot handed out. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. VAC, Valve's anti-cheat, is enabled.

The map on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |: which one is it?

The game generates a procedural map of size 3,000 with seed 1337 for StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Strike map.

How to join

What is the way onto StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?

In the Rust console (F1), enter client.connect 5.196.79.120:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://strikerust.tebex.io/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^d,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Gameplay

^d
Combat training Training for aim and PvP, loot included.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon The Carbon plugin framework is installed.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.