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Drill-through Server detail

[SEA] My Server | Vanilla

Offline 49.237.100.193:28015 checked 31d ago

Drill-through
FilterServeris [SEA] My Server | Vanilla
Attributes
monthly wipes vanilla
Last refreshed
Players now 1/ 50
7-day average 0 peak –
Rank #15,421 top 65%
Last wipe 31d ago monthly schedule
Next wipe 7d 13h Thu 5 Nov, 19:00 UTC FW
Capacity 2% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - SEA Long EA · groups of 12+ · monthly · 106 on average 55 / 200
Rustafied.com - SEA Long EA · groups of 16+ · monthly · 26 on average 20 / 100
[SEA] Facepunch Premium 1 EA · groups of 8+ · monthly · 15 on average 9 / 250
[SEA] Facepunch 1 EA · groups of 8+ · monthly · 13 on average 9 / 300
RustGalaxy Nexus Japan EA · groups of 100+ · monthly · 2 on average 4 / 50
nomarust LL | JP | Vanilla | Monthly EA · groups of 8+ · monthly · 2 on average 0 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does [SEA] My Server | Vanilla wipe?

An estimate from the force wipe gives [SEA] My Server | Vanilla's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 31 days 21 hours ago the current world was made. Its tags state a wipe schedule of one month.

Server details

What is the hosting location of [SEA] My Server | Vanilla?

The name of [SEA] My Server | Vanilla points to Asia, though no region tag is published. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 49.237.100.193:28015.

What Rust build does [SEA] My Server | Vanilla run?

The platform is Windows, with Rust network protocol 2633 and build 165217 running on [SEA] My Server | Vanilla. The protocol has to match before you can join; Steam updates it automatically.

What uptime does [SEA] My Server | Vanilla show, and is it up?

The current status is offline for [SEA] My Server | Vanilla, with the last sighting 31 days 20 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 27 September 2026.

Lists and tags

How should the tags on [SEA] My Server | Vanilla be read?

The game's server browser reads the tags [SEA] My Server | Vanilla publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature [SEA] My Server | Vanilla?

Among the Rust Server Analytics lists [SEA] My Server | Vanilla fits are: Community Rust servers, live and Vanilla Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

What position does [SEA] My Server | Vanilla hold in the server rankings?

The seven-day player-hours rank for [SEA] My Server | Vanilla is #15,421, inside the top 65% of all ranked servers.

How many players does [SEA] My Server | Vanilla carry?

The last sighting of [SEA] My Server | Vanilla was 31 days 20 hours ago; it is offline at this refresh.

Map and rules

What settings and rules does [SEA] My Server | Vanilla use?

Gather rate is not mentioned in the name of [SEA] My Server | Vanilla. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is enabled.

The map on [SEA] My Server | Vanilla: which one is it?

[SEA] My Server | Vanilla uses a procedural map, which the game generates.

How to join

What is the way onto [SEA] My Server | Vanilla?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 49.237.100.193:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,^v,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Default team size of 8.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build The game build is 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.