[SEA] Facepunch Premium 1
Online 15.235.181.140:28015 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 1h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 1h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 150, 46 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW27d ago | 150 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - SEA Long | EA · groups of 12+ · monthly · 102 on average | 68 / 200 |
| Rustafied.com - SEA Long | EA · groups of 16+ · monthly · 26 on average | 32 / 100 |
| RustGalaxy Nexus Japan | EA · groups of 100+ · monthly · 3 on average | 0 / 50 |
| nomarust LL | JP | Vanilla | Monthly | EA · groups of 8+ · monthly · 2 on average | 1 / 200 |
| RustGalaxy Nexus Singapore | EA · groups of 100+ · monthly · 2 on average | 0 / 50 |
| AX公益服/原倍仿官/10.2新档 | EA · groups of 8+ · monthly · 1 on average | 0 / 100 |
Quick answers
from the figures on this pageWipe data
On what cycle does [SEA] Facepunch Premium 1 wipe?
With the force wipe, once a month, [SEA] Facepunch Premium 1 wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 27 days 23 hours ago the current world was made. A monthly wipe schedule is published in its tags.
On [SEA] Facepunch Premium 1, what happens on wipe day?
The average busiest count over recent wipes is 150 players. The highest player count on the latest wipe arrived 46 hours in.
Server details
In which region does [SEA] Facepunch Premium 1 sit?
No region tag is published by [SEA] Facepunch Premium 1, but the name points to Asia. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 15.235.181.140:28015.
Which Rust version is [SEA] Facepunch Premium 1 on?
On Windows, [SEA] Facepunch Premium 1 runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
Is [SEA] Facepunch Premium 1 up, and how steady is its uptime?
As of the latest refresh, [SEA] Facepunch Premium 1 is online. Its reported uptime indicates a restart roughly 4 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
What performance does [SEA] Facepunch Premium 1 show?
The 48-hour average was 140 server fps; the low was 101. Entity count reached 167,073, covering buildings, deployables and the rest of the world. At its highest, memory use was 5,950 MB. A climbing entity count and low fps are the lag players perceive.
Tags
Which meanings do the tags on [SEA] Facepunch Premium 1 carry?
Tags from [SEA] Facepunch Premium 1, as read by the game's server browser, are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust format; mp250 (Max players): Player slots: 250; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^t (Tutorial on): New players have the option of Facepunch's tutorial; ^q (Premium): Only premium-status players can connect; sc2 (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature [SEA] Facepunch Premium 1?
The following Rust Server Analytics lists count [SEA] Facepunch Premium 1 among their servers: Rust tutorial servers, Official Rust servers and Vanilla Rust servers. It appears on the server list under the following filters: Region: Asia; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.
By whom is [SEA] Facepunch Premium 1 run?
The same operator most likely runs [SEA] Facepunch Premium 1 and the 124 other servers we track that also publish a playrust.com hostname.
Player numbers
Where does [SEA] Facepunch Premium 1 sit among Rust servers?
The seven-day player-hours rank for [SEA] Facepunch Premium 1 is #769, inside the top 3% of all ranked servers.
What is the population of [SEA] Facepunch Premium 1?
[SEA] Facepunch Premium 1 holds 8 players of its 250 slots as of the latest update. Seven-day figures: an average of 14 players and a peak of 44. Averaged over 48 hours, activity is highest at 13:00 UTC with 16 players.
Map and rules
How is [SEA] Facepunch Premium 1 configured, and what rules apply?
No gather rate is given in the name of [SEA] Facepunch Premium 1. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the game's Official tab, it is listed. Vanilla is its own description: nothing altered from Facepunch's release: rates, kits and rules are stock. Only premium-status players can connect. VAC, Valve's anti-cheat, is enabled.
The map on [SEA] Facepunch Premium 1: which one is it?
The game generates a procedural map of size 4,500 with seed 1054324525 for [SEA] Facepunch Premium 1. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How can a player join [SEA] Facepunch Premium 1?
In the Rust console (F1), enter client.connect 15.235.181.140:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Only premium-status players can connect.