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Drill-through Server detail

测试

Offline 47.110.181.82:28015 checked 8d ago

Drill-through
FilterServeris 测试
Attributes
biweekly wipes
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,351 top 70%
Last wipe 8d ago biweekly schedule
Next wipe 5d 4h Tue 3 Nov, 09:51 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Tuesday 3 November, 09:51 UTC, in 5d 4h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - SEA Medium EA · groups of 16+ · biweekly · 65 on average 17 / 200
Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com EA · groups of 8+ · biweekly · 41 on average 13 / 215
Rustafied.com - SEA Medium EA · groups of 16+ · biweekly · 27 on average 12 / 100
[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla EA · groups of 8+ · biweekly · 4 on average 4 / 200
JP ONLY 2WEEK SOLO/DUO/TORIO#84 EA · groups of 8+ · biweekly · 3 on average 1 / 60
[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 2 on average 1 / 100

Quick answers

from the figures on this page

Wipe data

When does 测试 wipe?

An estimate from biweekly: 14 days after its last wipe gives 测试's next wipe. Tuesday 3 November at 09:51 UTC is the date the next wipe falls on. The current world dates from 8 days 19 hours. A wipe every two weeks is stated in its tags.

Server

Which location hosts 测试?

The name of 测试 points to Asia, though no region tag is published. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 47.110.181.82:28015 is its address.

Which Rust version is 测试 on?

The platform is Windows, with Rust network protocol 2634 and build 167781 running on 测试. Joining requires the same protocol on your game; Steam handles the update.

Is 测试 up, and how steady is its uptime?

Last seen 8 days 19 hours ago, 测试 now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 20 October 2026 is when Rust Server Analytics first recorded it.

Tags

What do 测试's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^b (Biweekly): Wipes come once a fortnight are the tags 测试 publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does 测试 appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists 测试 fits are: Community Rust servers, live. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does 测试 compare?

On player hours over seven days, 测试 ranks #15,351, within the top 70% of ranked servers.

How many players does 测试 carry?

No response from 测试 at the latest check, with a last sighting 8 days 19 hours ago.

Map and rules

What are the settings on 测试, and its rules?

No gather rate is given in the name of 测试. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is disabled.

The map on 测试: which one is it?

The game generates a procedural map for 测试.

Connection

How can a player join 测试?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 47.110.181.82:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly Wipes come once a fortnight.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.