测试
Offline 47.110.181.82:28015 checked 8d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Tuesday 3 November, 09:51 UTC, in 5d 4h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - SEA Medium | EA · groups of 16+ · biweekly · 65 on average | 17 / 200 |
| Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com | EA · groups of 8+ · biweekly · 41 on average | 13 / 215 |
| Rustafied.com - SEA Medium | EA · groups of 16+ · biweekly · 27 on average | 12 / 100 |
| [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla | EA · groups of 8+ · biweekly · 4 on average | 4 / 200 |
| JP ONLY 2WEEK SOLO/DUO/TORIO#84 | EA · groups of 8+ · biweekly · 3 on average | 1 / 60 |
| [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly | EA · groups of 8+ · biweekly · 2 on average | 1 / 100 |
Quick answers
from the figures on this pageWipe data
When does 测试 wipe?
An estimate from biweekly: 14 days after its last wipe gives 测试's next wipe. Tuesday 3 November at 09:51 UTC is the date the next wipe falls on. The current world dates from 8 days 19 hours. A wipe every two weeks is stated in its tags.
Server
Which location hosts 测试?
The name of 测试 points to Asia, though no region tag is published. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 47.110.181.82:28015 is its address.
Which Rust version is 测试 on?
The platform is Windows, with Rust network protocol 2634 and build 167781 running on 测试. Joining requires the same protocol on your game; Steam handles the update.
Is 测试 up, and how steady is its uptime?
Last seen 8 days 19 hours ago, 测试 now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 20 October 2026 is when Rust Server Analytics first recorded it.
Tags
What do 测试's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^b (Biweekly): Wipes come once a fortnight are the tags 测试 publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does 测试 appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists 测试 fits are: Community Rust servers, live. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, how does 测试 compare?
On player hours over seven days, 测试 ranks #15,351, within the top 70% of ranked servers.
How many players does 测试 carry?
No response from 测试 at the latest check, with a last sighting 8 days 19 hours ago.
Map and rules
What are the settings on 测试, and its rules?
No gather rate is given in the name of 测试. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is disabled.
The map on 测试: which one is it?
The game generates a procedural map for 测试.
Connection
How can a player join 测试?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 47.110.181.82:28015.