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Drill-through Server detail

COOL_CATS

Online EU 46.174.54.20:28015 checked 11m ago

Drill-through
FilterServeris COOL_CATS
Attributes
monthly wipes vanillaoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 2
Rank #5,117 top 23% · #1724 in EU
Last wipe 24d ago monthly schedule
Next wipe 8d 19h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5200:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 23% of all ranked servers, top 59% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

InWhen, UTCKind
8d 19hThu 5 Nov, 19:00 UTCFW force wipe
36d 19hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 20:50 UTC24d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 281 / 325
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 211 on average 159 / 200
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 187 on average 131 / 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 155 on average 217 / 400
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 132 on average 67 / 300
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average 136 / 200

Quick answers

from the figures on this page

Wipe data

When does COOL_CATS wipe?

The force wipe is the only wipe for COOL_CATS, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 24 days 2 hours ago. A monthly wipe schedule is published in its tags.

Wipe day on COOL_CATS: what should you expect?

The average busiest count over recent wipes is 3 players. 14 hours after the latest wipe the crowd peaked.

Server details

Which location hosts COOL_CATS?

The EU tag on COOL_CATS lists it in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 46.174.54.20:28015.

What Rust build does COOL_CATS run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on COOL_CATS. The protocol has to match before you can join; Steam updates it automatically.

What uptime does COOL_CATS show, and is it up?

COOL_CATS reports online at the current check. The uptime it reports puts the last restart at about 4 days 8 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Is performance on COOL_CATS stable?

Over 48 hours the average held at 148 server fps, and the minimum was 130. At its highest the entity count was 68,832, including buildings, deployables and all else. Memory use reached 2,760 MB at peak. A climbing entity count and low fps are the lag players perceive.

Tags

What do COOL_CATS's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): It runs Oxide (uMod) for plugins; EU (Europe): Its browser listing sits in Europe are the tags COOL_CATS publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does COOL_CATS appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count COOL_CATS among their servers: EU Rust servers: live population data, Community Rust servers, live and Vanilla Rust servers. On the server list, the filters that return it are: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Against other Rust servers, how does COOL_CATS compare?

Ranked on seven-day player hours, COOL_CATS is #5,117 overall and #1,724 in Europe, within the top 23% of ranked servers.

How many players does COOL_CATS carry?

Of 50 slots, 0 are filled on COOL_CATS at this refresh. The seven-day mean is 0 players, against a peak of 2. The 48-hour peak window is 17:00 UTC, at an average of 1 players.

Map and rules

How is COOL_CATS configured, and what rules apply?

Gather rate is not mentioned in the name of COOL_CATS. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The plugin framework is Oxide. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is enabled.

What is the map for COOL_CATS?

COOL_CATS uses a procedural map of size 3,300 with seed 18881, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to COOL_CATS?

In the Rust console (F1), enter client.connect 46.174.54.20:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.

Region

EU
Europe Its browser listing sits in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.